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unmerged(135995)

First Lieutenant
Feb 26, 2009
204
0
How would one add a new creatable kingdom? (And also make it so that it can be created when playing a save game, hehehe)

I'd like to add the Kingdom of the Low Countries (or something similar), but I have no idea how. Anyone willing to write me a wee short guide? :)
 
I actually did the same thing after starting a Duchy of Holland game (inspired by your "Lions of the West" AAR, great job btw). There are several simple things you need to do to add a creatable kingdom. Open up the following files:

\db\country.csv
\db\province.csv
\config\world_names.csv

In world_names.csv change the following line
Code:
U002;User Defined;Défini par l'utilisateur;Paramétrable;Def. por usuario;User Defined;;;;;;x
to
Code:
U002;the Low Countries;Défini par l'utilisateur;Paramétrable;Def. por usuario;User Defined;;;;;;x

In country.csv change the colors of what you want the country to have (mine is what follows):
Code:
U013;DarkOrange;dutch;blue_regular;orange_regular;X
This gives an orange country color on the map and an orange and blue war flag.

In province.csv change the selected color in each province that you want to comprise the Kingdom of the the Low Countries to U000 (or whichever country code you choose)
Code:
80;PROV80;Holland;Netherlands;nieder_rhein;884;Plains;70;dutch;5;HAIN;[color=red]U002[/color];NONE;NONE;NONE;3278;2041;3239;2035;3209;2018;3324;2027;

Then all you need (if I remember correctly...) to do is add a CoA with the tag for that country (U002 in this case).

EDIT: If I left anything out/misinformed him, feel free to correct me.
 
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I don't think you left anything out, because it works like a charm! Thank you! :D
I only used the UO02-thingy instead of U013 in the province.csv, because that made more sense to my freshman modding eye.

(Oh, and I feel honoured that I inspired someone with my AAR. :eek:o)
 
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I don't think you left anything out, because it works like a charm! Thank you! :D
I only used the UO02-thingy instead of U013 in the province.csv, because that made more sense to my freshman modding eye.

(Oh, and I feel honoured that I inspired someone with my AAR. :eek:o)

Don't forget to add a CoA in gfx/coa called U013 (you can just copy that of the county of Holland f.e.)
 
What I did is this...

In world_names.csv: U002;the Low Countries;Défini par l'utilisateur;Paramétrable;Def. por usuario;User Defined;;;;;;x

In country.csv: U002;DarkOrange;dutch;blue_regular;orange_regular;X

In province.csv: 80;PROV80;Holland;Netherlands;nieder_rhein;884;Plains;70;dutch;5;HAIN;U002;etcetera

And I added a nice CoA by the code of U002.

I haven't really played yet, but all the Kingdom'ish thingies appear without any CTDs or weird random effects, so I suppose that it's working flawlessly. :)
 
Ooooh. Those are very pretty.

But I went with "our" current national Coat of Arms. It's very pompous, very nice as well. :)

I might use those CoA's to replace the 'normal' ones, though. Thanks!