I want my society's currency to go up per month based on how many provinces in the world match the given religion. 0.1 monthly per province, so you'd need 10 provinces matching that religion to get a full 1 extra currency per month.
This would be a triggered gain unless I'm way off my mark.
But I'm not sure how to actually put in that trigger? There's a condition num_religion_provinces, but I'm not sure I can call the value of a condition? Secondly, I'm not sure how to multiply that value (by 0.1) once I get it. I know there's the multiply_variable command, but I'm not sure how to set the number of religion provinces as a variable, given that the scripting page always notes a variable as a specific static number set by the script, so IDK how to get that religion provinces number (a dynamic value rather than a static one) into the variable.
Thanks for any help.
This would be a triggered gain unless I'm way off my mark.
But I'm not sure how to actually put in that trigger? There's a condition num_religion_provinces, but I'm not sure I can call the value of a condition? Secondly, I'm not sure how to multiply that value (by 0.1) once I get it. I know there's the multiply_variable command, but I'm not sure how to set the number of religion provinces as a variable, given that the scripting page always notes a variable as a specific static number set by the script, so IDK how to get that religion provinces number (a dynamic value rather than a static one) into the variable.
Thanks for any help.