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unmerged(7734)

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Feb 11, 2002
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I like to make my own mods moving different countries in and out of the 3 allowable alliances. But I would like to make a fourth or fifth alliance, yet I cannot figure out how to do this.

I think that it could be done in the diplomacy section in the individual country files, where it currently shows info like "Access = Yem". Thus if I wanted to ally Mexico and Brazil, eg, I would enter something like "ally = Mex" and "ally = Bra" in the individual country files and the two countries would then comprise a fourth alliance.

I have tried this without success, but if it is possible, my problem is not being able to discover the correct spelling permutation of ally/allied/alliance or whatever is the secret password.

Another (and easier) possibility would to enter similar info into the mod scenario file I am making. Once again, I have been unsuccessful here, either because it cannot be done, I am not using the correct term, or I am inserting it in the wrong location. :confused:
 
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I think its impossible to add a real 4th alliance to the game but it is possible to create defensive pacts between a number of country which in the end would give the illusion of a 4th or 5th alliance. Though those alliances cant win the game and the countries within them could still join one of the 3 major blocks.

To script them via an event you would need something like this

command = { type = access which = AUS }
command = { type = protect which = AUS }
 
Zelvik said:
I think its impossible to add a real 4th alliance to the game but it is possible to create defensive pacts between a number of country which in the end would give the illusion of a 4th or 5th alliance. Though those alliances cant win the game and the countries within them could still join one of the 3 major blocks.

To script them via an event you would need something like this

command = { type = access which = AUS }
command = { type = protect which = AUS }

It probably is impossible. I've been looking for someway to keep countries from joining other alliances. The best I've been able to accomplish is to fake it by dropping SOV out of the Comitern, and putting my fantasy alliances into the Comitern. This works faily well because SOV rarely allies.

Scoring is hard coded, but I really don't care about that anyway. I just enjoy trying out various combinations and gaming them.