What I always thought about Eu3 is how did the settlement policy worked? Do you sent a bulk of your people to one city to stay there, or do you move out the original inhabitants and repopulate. I think the player should be given the option how to choose their settlement policy. If this is added players can possibly "repopulate" places with different cultures and create a new homeland. For instance, I pick Naples and invade Tunis. Then I start moving the original inhabitants to Mameluke and to Algiers and eventually I populate the place with Italians which becomes a core or I send in Italians into Tunis without displacing the original inhabitants and a new ethnic identity rises in Tunis as population mixes with each other. A mix of Italian and Arab. If I keep sending more Italians then Arabic element in that sub-culture is assimilated and the place becomes wholly Italian which then becomes a core. Displacing the population though should have disadvantages, first since the displaced people took their belongings with them, the economy and the growth of the region should be minimal until it stabilizes itself with the increase of population in time. Also it can give casus belli to the nearby same-culture group nations on that territory because of the displaced inhabitants. The disadvantages of slowly integrating the natives could be higher revolt risk and less taxes since the locals don't want to get integrated. The integration could become faster if the locals are the same religion as the "colonizers" and could reduce the revolt risk and economic handicap it gives.
What I saw in this forums is people are too sensitive about "Ethnic Cleansing" or "Genocide" just for the sake of political correctness in a Computer Game while ignoring that these things DID happen in those times. My plan is much less violent and is really accurate historically (For Ottomans at least but as I said the player does have the choice there to what to do)
What I saw in this forums is people are too sensitive about "Ethnic Cleansing" or "Genocide" just for the sake of political correctness in a Computer Game while ignoring that these things DID happen in those times. My plan is much less violent and is really accurate historically (For Ottomans at least but as I said the player does have the choice there to what to do)