So this thread is to help ECW discussions...countinuing from the NA thread...
I just used 'REB' as a symbol. And the idea, is that the player, fights a live and active AI for his/hers or 'its' (in the case of AI) desired future for England. A more exciting ECW than present, though not as realistic as using two tags, though reconsiliatory in light of improving a distant region for a longer duration ogf gameplay (say giving the ROY tag to SA or MA or where ever)
But you can see that in the REB (PUR) tag revolt.txt definition, it can only revolt free once the traditional ECW time-frame begins. But the PUR tag revolting away without the event, before the event triggers, shouldn't affect the outcome of the event, as the command screen would simply omit the 'grant independence' portion from the window which outlines the consequences of each action you'd take.
Once this series is triggered, we could take forces away from the ENG tag, as the war was quite unpopular and intially, the forces for each faction were small. For the PUR tag, we can give them armies and cash bonuses in the following manner: For the Royalists, with no means of procurring taxes, we could hinder tax income from their provinces, and give them periodic cash bonuses and troop bonuses from supporting nobility and peasants. For the Parliamentary faction, we can give them armies and perhaps boost taxes for their provices, yet give them no cash bonuses.
EDIT: the events actually work now
test 'em out
ribbon22 said:Anyways, here's the gist of what you'll see bellow: basically, with correct ECW triggers, ENG shooses which faction to fight for. The revolter tag, PUR is granted its sole province, which is located in ENG's capital province, Anglia. The initial event proceeds to divide England appropriately between the 2 forces. The ideaology, is that whichever side ENG chooses, Parliamentary or Royalist, they effectively represent England, while their respective opposition, represents the revolting faction or rebel faction. So it's from an extreme view centered on the ENG player or AI and runs along the lines of "WE represent England, while YOU are triators, and rebel scum!" At any rate, the series begins with this initial fractionalizing event and then progresses to set the stage accordingly...oh, first is the new revolt.txt definition for PUR tag.
PUR = {
date = { day = 1 month = january year = 1640 }
expirydate = { day = 31 month = december year = 1645 }
minimum = { 247 }
maximum = { }
group = latin
}
#English Civil War initalizing event
event = {
id = 2000000
random = no
country = ENG
date = { day = 1 month = january year = 1419 }
offset = 30
deathdate = { day = 31 month = december year = 1420 }
trigger = {
owned = { province = 247 data = -1 } #London
owned = { province = 244 data = -1 } #Midlands
}
name = "English Civil War"
desc = "Civil War has fractured our glorious nation! Whom will you command?!"
action_a = {
name = "Assume command of the Parlimanetary forces!"
command = { type = independence which = PUR }
command = { type = trigger which = 2000001 }
}
action_b = {
name = "Assume command of the Royalist forces!"
command = { type = independence which = PUR }
command = { type = trigger which = 2000004 }
}
}
# Having Picked Parliamentary forces, Royalist territory is marked...
event = {
id = 2000001
random = no
country = ENG
name = "English Civil War"
desc = "Nobility and peasants alike are aligning themselves with the enemy!"
action_a = {
name = "Curses!"
command = { type = breakvassal which = PUR }
command = { type = relation which = PUR value = -200 }
command = { type = INF which = -1 value = -10000 }
command = { type = INF which = -1 value = -10000 }
command = { type = INF which = -1 value = -5000 }
command = { type = CAV which = -1 value = -2500 }
command = { type = CAV which = -1 value = -2500 }
command = { type = CAV which = -1 value = -1000 }
command = { type = secedeprovince which = PUR value = 243 } #Wales
command = { type = secedeprovince which = PUR value = 245 } #Lincoln
command = { type = secedeprovince which = PUR value = 240 } #Northumberland
command = { type = secedeprovince which = PUR value = 244 } #Midlands
command = { type = secedeprovince which = PUR value = 242 } #Lancashire
command = { type = trigger which = 2000002 }
}
}
#King Charles Flees London, Royalists give you Anglia, declare war on you, raise army
event = {
id = 2000002
random = no
country = PUR
name = "Charles Flees London"
desc = "King Charles has fled London and raised his standard in Nottinghmam."
action_a = {
name = "Understood"
command = { type = secedeprovince which = ENG value = 247 } #Anglia
command = { type = capital which = 244 } #Midlands
command = { type = stability value = 6 }
command = { type = war which = ENG }
command = { type = INF which = 244 value = 10000 }
command = { type = INF which = 244 value = 5000 }
command = { type = CAV which = 244 value = 3000 }
command = { type = ART which = 244 value = 20 }
command = { type = trigger which = 2000003 }
}
}
# King Charles flees London and you receive your capital
event = {
id = 2000003
random = no
country = ENG
name = "Charles Flees London"
desc = "King Charles has fled London and raised his standard in Nottingham, we have full control of the capital, sir."
action_a = {
name = "Ok"
command = { type = capital which = 247 } #Anglia
command = { type = stability value = 3 }
}
}
# Having picked Royalists, Parliamentary territory is marked...
event = {
id = 2000004
random = no
country = ENG
name = "English Civil War"
desc = "Nobility and peasants alike are aligning themselves with the enemy!"
action_a = {
name = "Curses!"
command = { type = breakvassal which = PUR }
command = { type = relation which = PUR value = -200 }
command = { type = INF which = -1 value = -10000 }
command = { type = INF which = -1 value = -10000 }
command = { type = INF which = -1 value = -5000 }
command = { type = CAV which = -1 value = -2500 }
command = { type = CAV which = -1 value = -2500 }
command = { type = CAV which = -1 value = -1000 }
command = { type = secedeprovince which = PUR value = 248 } #Kent
command = { type = secedeprovince which = PUR value = 249 } #Wessex
command = { type = secedeprovince which = PUR value = 250 } #Cornwall
command = { type = secedeprovince which = PUR value = 241 } #Yorkshire
command = { type = secedeprovince which = PUR value = 250 } #Bristol
command = { type = trigger which = 2000005 }
}
}
# King Charles flees London, you give Anglia to Parliament and declare war on them
event = {
id = 2000005
random = no
country = ENG
name = "King Charles flees London"
desc = "King Charles fled London and raised his standard in Nottingham."
action_a = {
name = "Ok"
command = { type = secedeprovince which = PUR value = 247 } #Anglia
command = { type = capital which = 244 } #Midlands
command = { type = war which = PUR }
command = { type = INF which = -1 value = 10000 }
command = { type = INF which = -1 value = 5000 }
command = { type = CAV which = -1 value = 3000 }
command = { type = ART which = -1 value = 20 }
command = { type = trigger which = 2000006 }
}
}
# ...and finally, PUR AI as the Parliamentary forces, has received Anglia back and re-istablishes their capital in London...
event = {
id = 2000006
random = no
country = PUR
name = "King Charles flees London"
desc = "King Charles has fled London and raised his standard in Nottingham, we have full control of the capital."
action_a = {
name = "Ok"
command = { type = capital which = 247 }
command = { type = stability value = 6 }
command = { type = INF which = 247 value = 15000 }
command = { type = INF which = 247 value = 5000 }
command = { type = CAV which = 247 value = 3000 }
command = { type = ART which = 247 value = 20 }
}
}
So basically the stage is set for the war. This is the basic form. We can juice them up with special triggers, and perhaps grant SCO independence, if they don't exist...then have them choose which side they wanna be on given appropriate conditoins (slanted towards Parliament, initially with the "Solemn League & Covenant" etc...)
thoughts?
EDIT: so mass confusion using the old symbloic 'REB' tag...so it's been changed to a more literal version, ok guys?...i.e. where it once said 'REB' it now says 'PUR'.
Ok, not sure if you're being sarcastic here, but I know we can't use a REB tag, because 'REB' as a tag, doesn't exist. So I suppose we would use PUR, for example, as the tag, and thus would free ROY as a tag.Garbon said:Is the REB tag allowed to own provinces or revolt free for that matter?
I just used 'REB' as a symbol. And the idea, is that the player, fights a live and active AI for his/hers or 'its' (in the case of AI) desired future for England. A more exciting ECW than present, though not as realistic as using two tags, though reconsiliatory in light of improving a distant region for a longer duration ogf gameplay (say giving the ROY tag to SA or MA or where ever)
But you can see that in the REB (PUR) tag revolt.txt definition, it can only revolt free once the traditional ECW time-frame begins. But the PUR tag revolting away without the event, before the event triggers, shouldn't affect the outcome of the event, as the command screen would simply omit the 'grant independence' portion from the window which outlines the consequences of each action you'd take.
Once this series is triggered, we could take forces away from the ENG tag, as the war was quite unpopular and intially, the forces for each faction were small. For the PUR tag, we can give them armies and cash bonuses in the following manner: For the Royalists, with no means of procurring taxes, we could hinder tax income from their provinces, and give them periodic cash bonuses and troop bonuses from supporting nobility and peasants. For the Parliamentary faction, we can give them armies and perhaps boost taxes for their provices, yet give them no cash bonuses.
EDIT: the events actually work now
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