DISCUSSION THREAD
The below zip file contains 2 files:
1. Age of Randomization: A scenario where Europe and the Middle East have been redivided into 5 province nations with 10000 citizens in every city. The rest of the world is undeveloped. No nations in this file have monarch or leadertables; so they will automatically load their defaults. There are 22 major nations (the first 22 shields on the selection screen). These majors have 3 national cultures. Minors have 2 national cultures. Additionally, all nations have "aborigin" culture as their primary culture so all colonies are created equal. Major nations also have 25 CB shields; compared to a range of 5-15 for minors.
2. RyokensRandomEvents.txt: An event file designed to work for this scenario; though it could be used in any scenario that calls up it. This file acts as a new random events file that gives the player a great many more options than ever before. Simply place this file in the DB\Events folder (where all your event files go) and it will work fine.
This scenario setup is designed to be used in conjuction with a province goods/manpower/base-tax randomizer and a leader/monarch randomizer. Improved versions of these randomizers are being developed right now. This file is being set up here for download and comments from the community and to distribute for MP play to groups that use randomizers.
Enjoy!
The below zip file contains 2 files:
1. Age of Randomization: A scenario where Europe and the Middle East have been redivided into 5 province nations with 10000 citizens in every city. The rest of the world is undeveloped. No nations in this file have monarch or leadertables; so they will automatically load their defaults. There are 22 major nations (the first 22 shields on the selection screen). These majors have 3 national cultures. Minors have 2 national cultures. Additionally, all nations have "aborigin" culture as their primary culture so all colonies are created equal. Major nations also have 25 CB shields; compared to a range of 5-15 for minors.
2. RyokensRandomEvents.txt: An event file designed to work for this scenario; though it could be used in any scenario that calls up it. This file acts as a new random events file that gives the player a great many more options than ever before. Simply place this file in the DB\Events folder (where all your event files go) and it will work fine.
This scenario setup is designed to be used in conjuction with a province goods/manpower/base-tax randomizer and a leader/monarch randomizer. Improved versions of these randomizers are being developed right now. This file is being set up here for download and comments from the community and to distribute for MP play to groups that use randomizers.
Enjoy!
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