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Summary​

Age of Revolution: Revolutionaries appear even if I have no unrest anywhere.

Expected Result​

The description for the Age of Revolution states that Revolutionary units will appear if unrest is not managed well.

Actual Result​

I had 2 Rebel VII units appear in every single one of my regions and towns, without a single popup describing why.

Steps to reproduce​

I got to Age of Revolution, and a few turns in, Rebel units appeared in every region. There was no Chaos event for me, as I have negative Chaos.

I can include the save after this occurred, but the bug report form shows save file location for Windows. I'm using Proton on Linux, so it's not helpful. I don't know where saves are located.

Build Number​

1.0.4.F



Upload Attachment​

Are you still having this issue on the latest update as well?
 
I have not tried it but the code for this is unchanged since the release. TECHAGE7-BASE triggers TECHAGE7-ACTIVE which triggers TECHAGE7-REVOLUTION_BEGIN which contains the following code
XML:
                  <!-- Spawn some units to fight -->
                  <ACardEffect>
                     <EffectType>CE_PlayCard</EffectType>
                     <Payload>TECHAGE7-REVOLUTION_SPAWNREVOLUTIONARIES</Payload>
                     <PayloadParam>TurnDelay:8</PayloadParam>
                     <Target>PLAYER,ALLPLAYERS</Target>
                  </ACardEffect>
so it triggers the following card after 8 turns:
XML:
      <ACard>
         <ID>TECHAGE7-REVOLUTION_SPAWNREVOLUTIONARIES</ID>
         <ExecutionType>CX_All</ExecutionType>
         <Choices>
            <ACardChoice>
               <Effects>
                  <ACardEffect>
                     <EffectType>CE_SpawnEntity</EffectType>
                     <Payload>UNIT,UNIT_REBEL_LVL_7</Payload>
                     <PayloadParam>SpawnEntityPlayer:NEUTRAL,SpawnPerRegion:4,SpawnRadius:3</PayloadParam>
                     <ExtraTargetParam>TileNotSettlement,TileEmpty,TileTerrainTag:+LandMovement</ExtraTargetParam>
                     <Target>PLAYER</Target>
                  </ACardEffect>
               </Effects>
            </ACardChoice>
         </Choices>
         <CardTags>
            <Tags>
               <Tag>PlayPassiveWhenDelayed</Tag>
            </Tags>
         </CardTags>
      </ACard>
Ah, disregard! This is notated already and someone is taking a look at it :)