Information
I have verifed my game files (Steam only)
YesI have disabled all mods
YesI am running the latest game update
YesRequired
Summary
AI guests never select intent other than defaultDescription
Basically title, AI host will select different intents (like murder or befriend), but guests never do it.Steps to reproduce
Host a feast as a holy roman emperor and check vassals intents, they will all have 'recreation'. Even your rivals.And it's not some bad luck, even if I change ai_will_do value for murder to 10000 and make everyone each others rival guests will still never use it anyway (only host will).
If you can't reproduce it I can record a short video.
There is also a separate issue (or is it?), AI can't target players, all intent interactions have
is_target_valid = {
scope:target = {
is_ai = yes
is_adult = yes
This line in code.
Now I am not sure what it means, because I am not a game developer, but it seems to me that target of intent can only be an adult AI character. Correct me if I am wrong (I can very well be wrong here). I am very sorry if my description doesn't make sense, not sure how replay or screenshots can help here
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AI guests never select intent other than default
Information I have verifed my game files (Steam only) Yes I have disabled all mods Yes I am running the latest game update Yes Required Summary AI guests never select intent other than default Description Basically title, AI host will select...
Check this post by Herennius to understand the bug better (link above). I am not sure if replays are in any use here, since after reloading the game guests select intents without any issues.
Game Version
1.9.1Platform
WindowsAdditional Information
Affected Feature
- Gameplay
- AI
Save Game
View attachment Count_Douwe_of_Dokkum_1070_03_03.ck3Other Attachments
View attachment Count_Douwe_of_Dokkum_1070_03_03.ck3
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