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Mar 1, 2005
380
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hello all, as i notice lots of MP games out there picking
Difficulty: Normal
Agressiveness: Normal

in my opinion, it's kindda of boring the game out. there is no real challenge anymore. One can just freely conquer AI countries without worrying about his BB. and AIs do nothing but sit around to be eaten. lol...too easy guys
and it's also not true in real situation. If you are too agressive and conquer lands too much, of course your neighbors would team up on you. this is the way of life!! why trying to changing it...try very hard and furious AI..you will soon realize it's very interesting..you will soon learn how to get around BB and still conquer most land....It is an art of war!!
 
Vhard/Furios difference by following aspects:
- more costy troops and ships, that reduces wars activity
- less BB decreasing rate, which may decrease wars activity too
- a bit better AI and more aggressive, which is important for pre1500 era to be punished by AI by massive "BB wars". That makes the problem for many players still, and that is single attractive aspect of 5/5 instead of 3/3

For 1492 and later scenarios i believe 3/3 is good.
 
You see, the ai's get thumped no matter what. After a while there will only be humans left in europe. And then it won't matter anymore. normal/normal is used because it makes the human capabilities better, and the few ai's that is around won't do crazy things.