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Azona

Corporal
28 Badges
May 30, 2019
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So before I had mod that prevent AI from making habitats as its annoying. recently it no longer works and people say its abandoned.

so I fiddling around making mod but seems to ignore the changes I set AI_weight to 0 with habitat tech 1 what shoult result in AI not picking this research ever correct? I could remove research popping up all together but that also effect human players what I do not want to. blocking only first tech should only effect AI without Void Dwellers.

I'm missing something a file that somehow still has habitat research AI_weight to x beside 00_eng_tech file?

anyone got mod still prevent AI from making habitats? its highly annoying 5 or more habitats in a system by ai

greets

I found a workaround that only prevent AI to see the tech. tested it with human_ai mode and when toggling this on and off tech appear and disappears
 
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