Is there a possibility for an event to fire for an AI country without the player knowing about this if he has his message set up so that it lets him know of the historical events of other countries? I think I've heard about something like this some time ago, but this may be just my fantasy... I mean, something in the structure of the event itself which enables it to fire without anyone knowing about this.
I hope the above question was clear enough... :/
Anyone, please?
I hope the above question was clear enough... :/
Anyone, please?