In a mp game yesterday a friend (as king of Ireland) attacked the AI English king (my king) who was busy crusading in spain. The English king then recruits holy orders which he groups into a big army with his levies and send them to Ireland to fight him.
The AI seem to believe he can use holy orders to fight other catholics and attacks my friends army who wins because he only need to fight the kings levies which makes the attacking army much smaller.
There seem to be a fault in the AI where it calculates that he can win when the holy order makes his army stack bigger than his enemy.
The AI seem to believe he can use holy orders to fight other catholics and attacks my friends army who wins because he only need to fight the kings levies which makes the attacking army much smaller.
There seem to be a fault in the AI where it calculates that he can win when the holy order makes his army stack bigger than his enemy.
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