I also like to mention that there is no concept of air pollution in CS1 which again is insane. This is one of the most important themes in every city building game I know. You should introduce an air pollution mechanic with various sources of pollution (e.g. industries, cars, power plants, garbage incineration, etc.) and ways for players to control them. Also make a separate "Air Pollution" map (I mean separate from "Ground Pollution" maps) and introduce wind flow mechanism with a "Wind Direction" map where we can see how the pollution can spread around the city.
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