I'm happy to announce that Beta 2 is ready and uploaded. I did a lot of bug fixing and brought everything up to the current coding standards. I did find the right localisation keys for the expel other religion events.
Nazarenes have a society that is available to join right at the get go. The society is Daliyowtaw Nazirite and functions identically to the Christian orders already in game. Daliyowtaw Nazirite means Branches of the Nazirites which alludes to Shaul's writing in Romans 11 and the ruling handed down by Yaakov the Lesser's ruling in Acts 15.
To solve the problem of there not being a lot of Jewish characters in the game I had to take the existing tribal dynasties and turn them into landless titles. Now there are an abundant amount of Jewish characters which makes joining Daliyaowtaw Nazirite as easy as it is for Christians. I don't know if the tribal traits will apply to these titles as of yet. If anyone notices please let me know. If they aren't showing up then I'll have to write an event for them to apply.
A Jewish calendar is localised and in the Aliyah Optional Localisation. If you want to play the game with the proper Jewish calendar just put the csv file into the localisation folder.
Holy days have been localised for Shavuot, Sukkot, and Hanukkah. Enjoy the new Jewish holidays.
The next society I'll do is for Kabbalism. I'll leave it open to all, but Nazarenes and Ebionites to join. Ebionites will end up with their own Gnostic based sect. I need to do a lot of research on these two areas before I even attempt to work on them.
I'll be looking into making Temple Judaism use Papal Succession. It'll give them a nice change. For the rest I need to set up pentarchy seats and use autocephaly.
Next release should be making Aliyah compatible with CK2+ 4.07 Beta 6.
Please leave me any bug reports in this thread.
Thank you to everyone for the bug reports and help. I do appreciate it.
New Stuff
Nazarenes have a society that is available to join right at the get go. The society is Daliyowtaw Nazirite and functions identically to the Christian orders already in game. Daliyowtaw Nazirite means Branches of the Nazirites which alludes to Shaul's writing in Romans 11 and the ruling handed down by Yaakov the Lesser's ruling in Acts 15.
To solve the problem of there not being a lot of Jewish characters in the game I had to take the existing tribal dynasties and turn them into landless titles. Now there are an abundant amount of Jewish characters which makes joining Daliyaowtaw Nazirite as easy as it is for Christians. I don't know if the tribal traits will apply to these titles as of yet. If anyone notices please let me know. If they aren't showing up then I'll have to write an event for them to apply.
A Jewish calendar is localised and in the Aliyah Optional Localisation. If you want to play the game with the proper Jewish calendar just put the csv file into the localisation folder.
Holy days have been localised for Shavuot, Sukkot, and Hanukkah. Enjoy the new Jewish holidays.
Future Plans
The next society I'll do is for Kabbalism. I'll leave it open to all, but Nazarenes and Ebionites to join. Ebionites will end up with their own Gnostic based sect. I need to do a lot of research on these two areas before I even attempt to work on them.
I'll be looking into making Temple Judaism use Papal Succession. It'll give them a nice change. For the rest I need to set up pentarchy seats and use autocephaly.
Next release should be making Aliyah compatible with CK2+ 4.07 Beta 6.
Please leave me any bug reports in this thread.
Thank you to everyone for the bug reports and help. I do appreciate it.