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Aliyah Beta 2 Released
  • I'm happy to announce that Beta 2 is ready and uploaded. I did a lot of bug fixing and brought everything up to the current coding standards. I did find the right localisation keys for the expel other religion events.

    New Stuff​

    Nazarenes have a society that is available to join right at the get go. The society is Daliyowtaw Nazirite and functions identically to the Christian orders already in game. Daliyowtaw Nazirite means Branches of the Nazirites which alludes to Shaul's writing in Romans 11 and the ruling handed down by Yaakov the Lesser's ruling in Acts 15.

    To solve the problem of there not being a lot of Jewish characters in the game I had to take the existing tribal dynasties and turn them into landless titles. Now there are an abundant amount of Jewish characters which makes joining Daliyaowtaw Nazirite as easy as it is for Christians. I don't know if the tribal traits will apply to these titles as of yet. If anyone notices please let me know. If they aren't showing up then I'll have to write an event for them to apply.

    A Jewish calendar is localised and in the Aliyah Optional Localisation. If you want to play the game with the proper Jewish calendar just put the csv file into the localisation folder.

    Holy days have been localised for Shavuot, Sukkot, and Hanukkah. Enjoy the new Jewish holidays. :)

    Future Plans​

    The next society I'll do is for Kabbalism. I'll leave it open to all, but Nazarenes and Ebionites to join. Ebionites will end up with their own Gnostic based sect. I need to do a lot of research on these two areas before I even attempt to work on them.

    I'll be looking into making Temple Judaism use Papal Succession. It'll give them a nice change. For the rest I need to set up pentarchy seats and use autocephaly.

    Next release should be making Aliyah compatible with CK2+ 4.07 Beta 6.

    Please leave me any bug reports in this thread.

    Thank you to everyone for the bug reports and help. I do appreciate it.
     
    Maccabean Guard Hotfix
  • Every time that the maccabean guards form the game crashes

    Okay, I'll take a look at it, but here is a replacement file that has the event reverted back to the way it was in Expanded Israel. It shouldn't fire without the temple being rebuilt. Just put the the file in My Documents/Paradox Interactive/CK2/mod/Aliyah/events.
     

    Attachments

    • Aliyah_events.txt
      131 KB · Views: 22
    Beta 3 Developer Update
  • Beta 3 Developer Update

    Holy Orders

    The next version will have a new holy order for the Nazarenes called The Martyrs of James the Just. This will leave the Maccabeans to be Rabbinic/Karaite sects only.

    I'm on the fence about giving Ebionites and Samaritans their own holy orders. I'm open to suggestions.

    Holy Sites and Pentarchy

    I've altered the holy sites for all the different sects of Judaism. They'll also have pentarchy enabled for using autocephaly. The version after this, I will alter Temple Judaism to use Papal Succession.

    Nazarene Holy Sites and Pentarchs
    Jerusalem
    Ephesos
    Rome
    Baghdad
    Kunduz

    Jewish, Rabbinic Judaism, Grand Sanhedrin, Karaite, and Temple Judaism Holy Sites
    Jerusalem
    Al 'Aqabah
    Damascus
    Dhofar
    Hamadan

    Haymanot Judaism Holy Sites and Pentarchs
    Jerusalem
    Al 'Aqabah
    Dhofar
    Damascus
    Tigrinya

    Samaritan Holy Sites and Pentarchs
    Jerusalem
    Al 'Aqabah
    Damascus
    Tiberias
    Dhofar

    Ebionite Holy Sites and Pentarchs
    Jerusalem
    Jaffa
    Alexandria
    Rome
    Baghdad

    Events
    A new event chain regarding dybbuk boxes for members of the Ebionite Secret Society. Said dybbuk box will wreak havoc on their unsuspecting targets.

    Jewish Sins events will be reworked to drop the body count down and to help npcs avoid being struck down by G-d. The events will be a little bit more involved depending upon your ruler's traits.



    Societies

    Mainstream Judaic sects will get Kabbalism as a society. They will get custom quests that deals with their exploration into the mysteries of God.

    Ebionites will get their own version of Lucifer's Own society. Historically, they are linked to Simon Magus. They will have different quests than what Lucifer's Own receive. One of those quests is the construction of a dybbuk box and sending it to an enemy.