• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(547)

Knight of Naught
Dec 16, 2000
1.174
0
www.freewebs.com
When EU2 was first proposed many questions were asked about delegation of authority. Since I loved the old MOO game, I was wondering if perhaps a system would be set up similar to MOO or Shogun where one could "que" up structures to be built, if that sort of thing is present in CK. It would have come in handy for sprawling empires in EU2, however in CK I am not sure. I assume that our holdings will be smaller, but I assume that more "buildings" such as a smithy, church, etc. will be available for all of the new units (bowmen, heavy cav., etc)? If so, would you consider a system where the player could assign an order for buildings to be constructed and if the gold is present, that the computer begin constructions for the players, like myself,who tend to get caught up in the atmosphere, plotting, and having a few cold beverages (;)) and forget to build that important structure.

BTW: Kudos gentlemen! It has been said before, but yours is the most outstanding consumer-friendly organization that I have ever heard of. All those polls of EU Roman, EU Napoleonic, EU Medievalis, etc. and now, EU2 covers the Napoleonic era, CK is EU Medievalis (but apparently enhanced with more RPG (YES!) and even HOI takes EU to the WW2 era. Now, if some of the companies in the States would just take notice of the way Paradox treats its consumer base....
 
Originally posted by Clemens August
[B............... Thus, all things Nappy are still on the to do list. [/B]

All things Nappy are on the "done to death" list - although not by Paradox.:)
 
Originally posted by Sonny


All things Nappy are on the "done to death" list - although not by Paradox.:)


Not really. I'm still waiting for a Grand Strategy Napoleonic-computer game. Wish someone could convert "Empires in Arms". Frank Hunter/Adanac planned a game like that, but IIRC it was cancelled...
 
There was a venerable game for the old Nintendo/Super Famicom and PC called 'L'Empereur'. You should still be able to find a copy of it at www.theunderdogs.org, methinks. Great strategy game of the RoTK bent (And made by the RoTK developers, Koei, as well, if memory serves correctly). There's your grand strategy game. :D
 
Originally posted by Joachim I
There was a venerable game for the old Nintendo/Super Famicom and PC called 'L'Empereur'. You should still be able to find a copy of it at www.theunderdogs.org, methinks. Great strategy game of the RoTK bent (And made by the RoTK developers, Koei, as well, if memory serves correctly). There's your grand strategy game. :D


I have it. But IMHO it wasn't Koei's finest hour...
 
Originally posted by Frodon



Not really. I'm still waiting for a Grand Strategy Napoleonic-computer game. Wish someone could convert "Empires in Arms". Frank Hunter/Adanac planned a game like that, but IIRC it was cancelled...

Yes - THAT is the sort of Napoleonic game I want. Not just a game containing several tactical battle scenarios calling itself a "campaign."
 
Originally posted by Doc
Now, if some of the companies in the States would just take notice of the way Paradox treats its consumer base....

Yes - if they would take notice of that as well as taking notice of the type of game Paradox is developing!! Actual strategy games, not real-time resource-management games masquerading as strategy.
 
Originally posted by Frodon



Not really. I'm still waiting for a Grand Strategy Napoleonic-computer game. Wish someone could convert "Empires in Arms". Frank Hunter/Adanac planned a game like that, but IIRC it was cancelled...

Despair not, oh ye who were once forlorn of hope!

What I am trying to say is that Matrix Games is producing a grand strategic Napoleonic game by David Heath. They are taking a lot from Empires in Arms for the design and system.

The Frank Hunter game was also supposed to be published by Matrix, but then it turned out that he still had a contract to do a similar game for someone else, so it got cancelled. The development on the current one, called Napoleonic Wars, is slow, but seems to be progressing and the game is due out in the fall sometime.
 
Originally posted by von Curow


Despair not, oh ye who were once forlorn of hope!

What I am trying to say is that Matrix Games is producing a grand strategic Napoleonic game by David Heath. They are taking a lot from Empires in Arms for the design and system.


Looks good. Looks very good :)
 
Originally posted by O. Cromwell

Regarding queues, I am unsure what you are proposing to queue up? There is not a lot that a province can build?

O.

I guess that I was sort of asking a question within a question there.:eek:

If CK does incorporate a number of buildings that one can construct, would a queue system be implemented?
 
Old thread but ...

Interesting - the Matrix Games site has been updated. Right now they are saying mid-2003. If all goes well, then that will give me several months to spend approximately 22.5 hours per day (well on the weekends, less on workdays) playing Crusader Kings. Just about that time, Empires in Arms (they're even calling it that now) may come out...
 
From what I understand there won't be enough structures available to build at one time to merit a queue... something like a few fortress levels and some other things dispersed through 400 years of game play. I could be wrong, tho'.
 
Originally posted by Xoxxon
From what I understand there won't be enough structures available to build at one time to merit a queue... something like a few fortress levels and some other things dispersed through 400 years of game play. I could be wrong, tho'.

You're right. IIRC there are 4 fortress levels you can build and that's it.
 
Originally posted by BarristerBoy
I hope that's right. I hate endless province micro-management. EU2 was fairly good about avoiding it, but it somewhat creeped into HOI. I hoppe the trend doesn't continue in CK.

Not having to micromanage can be a mixed blessing if you ask me. As minor who can't colonize or isn't at war there isn't much to do in EU2. That becomes boring pretty soon.
 
Originally posted by Winkelried
Not having to micromanage can be a mixed blessing if you ask me. As minor who can't colonize or isn't at war there isn't much to do in EU2. That becomes boring pretty soon.

Thats why you play majors!;) :D
 
Originally posted by Sonny
Thats why you play majors!;) :D

Or just set time to 1 year per minute until you've become a major yourself :p