When EU2 was first proposed many questions were asked about delegation of authority. Since I loved the old MOO game, I was wondering if perhaps a system would be set up similar to MOO or Shogun where one could "que" up structures to be built, if that sort of thing is present in CK. It would have come in handy for sprawling empires in EU2, however in CK I am not sure. I assume that our holdings will be smaller, but I assume that more "buildings" such as a smithy, church, etc. will be available for all of the new units (bowmen, heavy cav., etc)? If so, would you consider a system where the player could assign an order for buildings to be constructed and if the gold is present, that the computer begin constructions for the players, like myself,who tend to get caught up in the atmosphere, plotting, and having a few cold beverages (
) and forget to build that important structure.
BTW: Kudos gentlemen! It has been said before, but yours is the most outstanding consumer-friendly organization that I have ever heard of. All those polls of EU Roman, EU Napoleonic, EU Medievalis, etc. and now, EU2 covers the Napoleonic era, CK is EU Medievalis (but apparently enhanced with more RPG (YES!) and even HOI takes EU to the WW2 era. Now, if some of the companies in the States would just take notice of the way Paradox treats its consumer base....
BTW: Kudos gentlemen! It has been said before, but yours is the most outstanding consumer-friendly organization that I have ever heard of. All those polls of EU Roman, EU Napoleonic, EU Medievalis, etc. and now, EU2 covers the Napoleonic era, CK is EU Medievalis (but apparently enhanced with more RPG (YES!) and even HOI takes EU to the WW2 era. Now, if some of the companies in the States would just take notice of the way Paradox treats its consumer base....