Hey,
I've been following with attention the different channels where CO and PDX communicate. Recently, we've seen the announcement of the region packs and that's good news.
Though, it doesn't fix one of the main problem the game currently has IMO is the lack of custom assets. You can never beat the sheer diversity you can find through that.
The asset editor is one of the long awaited features that is taking longer than most of us expected. I think we can safely include CO/PDX in that statement.
While they've been mentionning it since pre-release, we're basically hearing the same: "we're working on it" since then.
It's a complicated topic and I'm sure that more than a year ago, it would be quite hard to know where it would go with the problem they're facing.
But yeah, one year passed and... they're currently still working on it.
I know CO/PDX has lately been extra cautious about sharing timelines as they couldn't meet most of them and don't want to generate false expectations in the playerbase.
As much as I can appreciate this newly found ethic, I'd argue that we're at a point where an update on the asset editor is long overdue.
Roughly, are they aiming at a specific period? Should we prepare to wait another 6 months? Are they making progress? How many people are working on this feature?
There are a lot of basis for a transparent communication about it and I would appreciate it.
Going silent mode is a fair strategy when there is steady and frequent progress. I find it a bit tiring when the pace of update and progress is so slow.
I really wonder if CO is making progress on such a critical feature. I'd rather have them bite the bullet now that it's taking at least 6 months or a year rather than slowly understanding that "working on it" implied a two year timeframe since release.
How do you feel about it? What's your take? How long do you think until it releases?
I've been following with attention the different channels where CO and PDX communicate. Recently, we've seen the announcement of the region packs and that's good news.
Though, it doesn't fix one of the main problem the game currently has IMO is the lack of custom assets. You can never beat the sheer diversity you can find through that.
The asset editor is one of the long awaited features that is taking longer than most of us expected. I think we can safely include CO/PDX in that statement.
While they've been mentionning it since pre-release, we're basically hearing the same: "we're working on it" since then.
It's a complicated topic and I'm sure that more than a year ago, it would be quite hard to know where it would go with the problem they're facing.
But yeah, one year passed and... they're currently still working on it.
I know CO/PDX has lately been extra cautious about sharing timelines as they couldn't meet most of them and don't want to generate false expectations in the playerbase.
As much as I can appreciate this newly found ethic, I'd argue that we're at a point where an update on the asset editor is long overdue.
Roughly, are they aiming at a specific period? Should we prepare to wait another 6 months? Are they making progress? How many people are working on this feature?
There are a lot of basis for a transparent communication about it and I would appreciate it.
Going silent mode is a fair strategy when there is steady and frequent progress. I find it a bit tiring when the pace of update and progress is so slow.
I really wonder if CO is making progress on such a critical feature. I'd rather have them bite the bullet now that it's taking at least 6 months or a year rather than slowly understanding that "working on it" implied a two year timeframe since release.
How do you feel about it? What's your take? How long do you think until it releases?
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