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Dec 26, 2002
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Ok, like all the rest of you I've dominated the ai as the US and Germany and SU. I decided I needed a challenge, so naturally I chose Nationalist China.

Well, frankly, I got my ass whooped against the Japanese ai. It shot me back into the world of HOI reality.

It used steamroll tactics and one small amphib landing against me. I did make a mistake and tried to play the ai straight up by developing technologies, building infantry and cavalry, and defending Shanghai and Nanking. I also suffered heavily from the retreat bug where my retreating militia units were beaten to the point by the Infantry ai and simply disappeared because of low org.

Consequently, I realised that the historical mass militia strategy is the only way to go with the Chinese. I suspect this would stuff the Japanese cold if you could get around 100 by July 1937 (I only had about 67 assorted divisions).

Historically the Chinese theatre of war was a very complex one based on logistics. It was a case of too much rugged territory and not enough Japanese troops to occupy it. Not only that, but a complex interweaving of Kuamintang (Nationalist), Communist and Japanese forces took place. It was not unlike the Vietnam war. Japanese forces administered the village, communists and Nationaists retreated to the jungles and mountains.

After occupying the important areas, the Japanese gave up on the idea of occupying the whole country. The mountains and Chinese population were too vast. In fact, they actually started up an in-depth trade relationship with the corrupt Kuamintang.

What's more interesting is I started up a second game using the mass produce militia strategy. I was all ready to duke it out - outnumbered the Japanese 100 divisions to 70 in July 1937 - and the damn Japanese never declared war on me. What gives? I think the ai is getting eerily smarter. Not only that, but the same game ai-Germany has decided not to accept the Anschluss event. It is all making for some eerie, unexpected dove-like experience where I'm powerless to do anything anything with a massive pile-of-doe militia army...bah!
 
I just played (and it is still in progress) a game as Nationalist China (on Normal/normal, I think).

First game, I was creamed by the Japanese in the north.

Second game I simply moved all non-militia forces to the province next to Dalian and fortified heavily .....also fortied all provinces bordering Japan.

This is a good strategy, except I found that the japanese will never attack yur border forces in the mountains.

Instead they hurled most of their ground forces into the single non-mountainous proivce, which I had fiercely fortified. With the help of my bombers and advancing techs, I could keep the japanese at bay for a few years, until I had built an army of normal units. I then proceeded to drive the japanese out of Korea, by moving troops to the south of Korea from mainland China, cuting their forces off.

It seems stupid by the japanese to mass nearly all their troops on my border, and sending fruitless after fruitless atack on my fortifications.

None of the rest of China was defended by anything other than milita, so a quick attack on Shanghai, and I would have been dead.

So yes ...they AI is pretty stupid, and made it easy for me to defeat the japanese, even though they should have wiped the floor with me.

I think it is a general problem, that the AI masses huge amounts of troops on your borders at the expense elsewhere. Right now the Japan home islands are basically unprotected, and is been taken by chinese and australian forces.

I have seen this in a current game as the Netherlands .....the germans have massed 5 divisions in every province bordering me, even though I would not last long in a war with them. And I'll bet, they will keep their forces there, even if they go to war on France, USSR or whatever.

It is not very realistic.
 
Remember, this is the AAR Forum. Please take any discussions about the game to the proper forum.

LD
 
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