Since Anders have been banned a few days I will put up this post.
Rules
1. Diplomacy&Trading
1.1 No DOW until Danzing Event, exception made to event wars(i.e. Italy to Albania, Japan in China).
1.2 Couping of player controlled countries is forbidden.
1.3 No crazy alliances. The alliances are historical Axis against Allies and Comintern.
1.4 Allies/commitern may not ally nat spain and axis may not ally rep.spain.
1.5 USSR cannot grant(or be granted) military access to other Allied players.
1.6 Guarantee of indepence(GOI) is only allowed to do to Sweden, Spain, Switzerland and Turky. Finland may also be GOI for but only after the winter war have ended.
1.7 The Allies and USSR may not trade for rares unless their IC gives them a deficit of rares.
1.8 After the Allies are in war with Axis, Allies are allowed to initiate trade deals with USA at 50% otherwise 90%. Once usa is at war any trade deals may be offered.
1.9 After USSR is in war with Axis, USSR is allowed to initiate trades with USA at 70%, 50% if USA is also in war with Axis. Otherwise 90% just as allies.
1.10 Game get paused after the first day in the first session so axis can do trade, after that all can trade as much they want.
2. Events
2.1 Anschluss, Munich Treaty, End of Czechoslovakia, Memel, Danzig and Poland join Allies, should go historical.
2.2 Germany must declare war on Poland in the Danzig Event.
2.3 USSR must accept Bitter Peace if offered.
2.4 France must accept Vichy event if offered.
3. Axis
3.1 Italy free to join Axis after ending war with albania.
3.2 Japan can join Axis or DOW Allies after Vichy Event.
4. USA allowed to join Allies or DOW Axis (if sliders allow this) :
4.1 1 December 1941.
4.2 3 months after Japan is in war with the Allies, USSR or Netherlands.
4.3 Immediately after any invasion of an American country.
4.4 USA must have all air, navy and land forces stationed in USA main land or islands.
5. USSR and the MR-Pact
5.1 Germany may dow USSR when ever.
5.2 USSR must accept and honor the Molotov-Ribbentrop Pact if offered full.
5.3 USSR can DOW Axis after July 1, 1941 (Full Pact).
5.4 USSR can DOW Axis after July 1, 1940 (Limited Pact).
5.5 USSR can DOW anyone, anytime (No Pact).
5.6 May not disband any of its starting infantry divisions during peace time.
5.7 No Unholy Alliance, unless all players agree to it when starting game
6. General
6.1 No use of any exploits or cheating of any kind. If you see anything you consider exploit or cheating you must report it.
6.2 No 'phoney-wars'. Wars declared should be fought to a peace or annexation (ie. no eternal wars with Albania as Italy or Chinese as Japan).
6.3 No stationing of any country's, Land, Air or Navy forces, on other country, prior to war.
6.5 No more than 36 divisions may garrison an urban capital. 24 for the poles.
6.6 No redeployment/disbanding of units about to be encircled/outflanked/destroyed by land forces.
6.7 No redeployment of units that are adjacent to enemy units.
6.8 Free France shall not have more than 5 Land/Air units, when declares independence.
6.9 Forbidden to sell VP provinces to your allies to prevent their annexation.
No exploiting of sending exp. forces to save supplies, especially in peacetime.
6.10 No allying before Vichy (exceptien Germany may ally italy,hungary and Romania.)
7. Victory Conditions
7.1 Game victory points, at Jan 1, 1958, decide who claims victory.
7.2 A team can claim victory earlier than 1958, if all opponent players are annexed.
7.3 A team can claim victory earlier than 1958, if its enemys industrial capacity is less than 40% of theirs.
Germany: Stalins Elite
Italy: M&M
Japan: Winger
Nat.Spain: BoraK
UK: Phadishar
SU: Cohen
USA: Anders
Canada: Eskordelin
Rules
1. Diplomacy&Trading
1.1 No DOW until Danzing Event, exception made to event wars(i.e. Italy to Albania, Japan in China).
1.2 Couping of player controlled countries is forbidden.
1.3 No crazy alliances. The alliances are historical Axis against Allies and Comintern.
1.4 Allies/commitern may not ally nat spain and axis may not ally rep.spain.
1.5 USSR cannot grant(or be granted) military access to other Allied players.
1.6 Guarantee of indepence(GOI) is only allowed to do to Sweden, Spain, Switzerland and Turky. Finland may also be GOI for but only after the winter war have ended.
1.7 The Allies and USSR may not trade for rares unless their IC gives them a deficit of rares.
1.8 After the Allies are in war with Axis, Allies are allowed to initiate trade deals with USA at 50% otherwise 90%. Once usa is at war any trade deals may be offered.
1.9 After USSR is in war with Axis, USSR is allowed to initiate trades with USA at 70%, 50% if USA is also in war with Axis. Otherwise 90% just as allies.
1.10 Game get paused after the first day in the first session so axis can do trade, after that all can trade as much they want.
2. Events
2.1 Anschluss, Munich Treaty, End of Czechoslovakia, Memel, Danzig and Poland join Allies, should go historical.
2.2 Germany must declare war on Poland in the Danzig Event.
2.3 USSR must accept Bitter Peace if offered.
2.4 France must accept Vichy event if offered.
3. Axis
3.1 Italy free to join Axis after ending war with albania.
3.2 Japan can join Axis or DOW Allies after Vichy Event.
4. USA allowed to join Allies or DOW Axis (if sliders allow this) :
4.1 1 December 1941.
4.2 3 months after Japan is in war with the Allies, USSR or Netherlands.
4.3 Immediately after any invasion of an American country.
4.4 USA must have all air, navy and land forces stationed in USA main land or islands.
5. USSR and the MR-Pact
5.1 Germany may dow USSR when ever.
5.2 USSR must accept and honor the Molotov-Ribbentrop Pact if offered full.
5.3 USSR can DOW Axis after July 1, 1941 (Full Pact).
5.4 USSR can DOW Axis after July 1, 1940 (Limited Pact).
5.5 USSR can DOW anyone, anytime (No Pact).
5.6 May not disband any of its starting infantry divisions during peace time.
5.7 No Unholy Alliance, unless all players agree to it when starting game
6. General
6.1 No use of any exploits or cheating of any kind. If you see anything you consider exploit or cheating you must report it.
6.2 No 'phoney-wars'. Wars declared should be fought to a peace or annexation (ie. no eternal wars with Albania as Italy or Chinese as Japan).
6.3 No stationing of any country's, Land, Air or Navy forces, on other country, prior to war.
6.5 No more than 36 divisions may garrison an urban capital. 24 for the poles.
6.6 No redeployment/disbanding of units about to be encircled/outflanked/destroyed by land forces.
6.7 No redeployment of units that are adjacent to enemy units.
6.8 Free France shall not have more than 5 Land/Air units, when declares independence.
6.9 Forbidden to sell VP provinces to your allies to prevent their annexation.
No exploiting of sending exp. forces to save supplies, especially in peacetime.
6.10 No allying before Vichy (exceptien Germany may ally italy,hungary and Romania.)
7. Victory Conditions
7.1 Game victory points, at Jan 1, 1958, decide who claims victory.
7.2 A team can claim victory earlier than 1958, if all opponent players are annexed.
7.3 A team can claim victory earlier than 1958, if its enemys industrial capacity is less than 40% of theirs.
Germany: Stalins Elite
Italy: M&M
Japan: Winger
Nat.Spain: BoraK
UK: Phadishar
SU: Cohen
USA: Anders
Canada: Eskordelin
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