Hello there.
I'm looking for a few dedicated players to start a 36 or 38 GC game, HoI2 Doomsday, no mods.
Rules/guidelines (these are open for discussion)
(99%) by Phadisher
1. Diplomacy&Trading
1.1 No DOW until Danzing Event, exception made to event wars(i.e. Italy to Albania, Japan in China).
1.2 Couping of player controlled countries is forbidden.
1.3 No crazy alliances. The alliances are historical Axis against Allies and Comintern, unless countries join either alliance after a DOW. No non-alligned country, like Portugal, Brazil or Argentina, may join either alliance before Danzig event. They can, however, be influenced pre-Danzig.
Romania, Italy and Hungary are exceptions.
Commitern and Allies win toghter.
1.4 No one shall ally or coup Nationalist Spain or Republican Spain until Vichy or July 1, 1941.
1.5 USSR cannot grant(or be granted) military access to other Allied players.
1.6 The Allies and USSR may not trade for rares unless their IC gives them a deficit of rares.
1.7 After the Allies are in war with Axis, Allies are allowed to initiate trade deals with USA at 50% otherwise 90%. Once usa is at war any trade deals may be offered.
1.8 After USSR is in war with Axis, USSR is allowed to initiate trades with USA at 70%, 50% if USA is also in war with Axis. Otherwise 90% just as allies.
1.9 Game get paused after the first day in the first session so axis can do trade, after that all can trade as much they want.
2. Events
2.1 Anschluss, Munich Treaty, End of Czechoslovakia, Memel, Danzig and Poland join Allies, should go historical.
2.2 Germany must declare war on Poland in the Danzig Event.
2.3 USSR must accept Bitter Peace if offered.
2.4 France must accept Vichy event if offered.
3. Axis
3.1 Italy free to join Axis after ending war with albania.
3.2 Japan can join Axis or DOW Allies after Vichy Event.
4. USA allowed to join Allies or DOW Axis (if sliders allow this) :
4.1 1 December 1941.
4.2 6 months after Japan is in war with the Allies or USSR. 3 months after Japan is at war with both, UK and USSR.
4.3 1 month after UK has been invaded. Repelling an invasion resets this counter.
4.4 Immediately after any invasion of an American country.
4.5 Immediately after any 2 key USSR cities (Leningrad, Moscow, Stalingrad) are surrounded or taken.
5. USSR and the MR-Pact
5.1 USSR must accept and honor the Molotov-Ribbentrop Pact if offered full.
5.2 USSR can DOW Axis after July 1, 1941 (Full Pact).
5.3 USSR can DOW Axis after July 1, 1940 (Limited Pact).
5.4 USSR can DOW anyone, anytime (No Pact).
5.5 May not disband any of its starting infantry divisions during peace time.
5.6 No Unholy Alliance, unless all players agree to it when starting game
6. General
6.1 No use of any exploits or cheating of any kind. If you see anything you consider exploit or cheating you must report it.
6.2 No 'phoney-wars'. Wars declared should be fought to a peace or annexation (ie. no eternal wars with Albania as Italy or Chinese as Japan).
6.3 No stationing of any country's, Land, Air or Navy forces, on other country, prior to war.
6.5 No more than 36 divisions may garrison an urban capital.
6.6 No redeployment/disbanding of units about to be encircled/outflanked/destroyed by land forces.
6.7 No redeployment of units that are adjacent to enemy units.
6.8 Free France shall not have more than 5 Land/Air/Sea units, when declares independence.
6.9 No exploiting, sending exp. forces to save supplies. TAKE THE PAIN!
7. Victory Conditions & Points
7.1 Game victory points, at Jan 1, 1958, decide who claims victory.
7.2 A team can claim victory earlier than 1958, if all opponent players are annexed.
7.3 A team can claim victory earlier than 1958, if other team chooses to surrender because its industrial capacity is less than 40% of their opponents. In this case victorious team takes all surrendering Victory points.
Game time to be decided, around 1800 CET (Berlin, Paris, Copenhagen, Stockholm).
Thursdays, Fridays and Saturdays are not good days.
Preliminary time: Sundays 1700 CET (Berlin, PAris, Copenhagen, Stockholm and Oslo time zone)
Countries/ Players
Can't recall exactely who played what country last time as we had a few new players.
USA - Anders (me)
USSR - Stalins Elite (Axis Comrade)
UK - M&M
Germany - von Bock
Italy -
Nationalist China -
France -
additional countries:
Canada -
Romania -
Brazil -
Hungary -
Finland -
Argentina -
My ICQ: 280-155-016
I'm looking for a few dedicated players to start a 36 or 38 GC game, HoI2 Doomsday, no mods.
Rules/guidelines (these are open for discussion)
(99%) by Phadisher
1. Diplomacy&Trading
1.1 No DOW until Danzing Event, exception made to event wars(i.e. Italy to Albania, Japan in China).
1.2 Couping of player controlled countries is forbidden.
1.3 No crazy alliances. The alliances are historical Axis against Allies and Comintern, unless countries join either alliance after a DOW. No non-alligned country, like Portugal, Brazil or Argentina, may join either alliance before Danzig event. They can, however, be influenced pre-Danzig.
Romania, Italy and Hungary are exceptions.
Commitern and Allies win toghter.
1.4 No one shall ally or coup Nationalist Spain or Republican Spain until Vichy or July 1, 1941.
1.5 USSR cannot grant(or be granted) military access to other Allied players.
1.6 The Allies and USSR may not trade for rares unless their IC gives them a deficit of rares.
1.7 After the Allies are in war with Axis, Allies are allowed to initiate trade deals with USA at 50% otherwise 90%. Once usa is at war any trade deals may be offered.
1.8 After USSR is in war with Axis, USSR is allowed to initiate trades with USA at 70%, 50% if USA is also in war with Axis. Otherwise 90% just as allies.
1.9 Game get paused after the first day in the first session so axis can do trade, after that all can trade as much they want.
2. Events
2.1 Anschluss, Munich Treaty, End of Czechoslovakia, Memel, Danzig and Poland join Allies, should go historical.
2.2 Germany must declare war on Poland in the Danzig Event.
2.3 USSR must accept Bitter Peace if offered.
2.4 France must accept Vichy event if offered.
3. Axis
3.1 Italy free to join Axis after ending war with albania.
3.2 Japan can join Axis or DOW Allies after Vichy Event.
4. USA allowed to join Allies or DOW Axis (if sliders allow this) :
4.1 1 December 1941.
4.2 6 months after Japan is in war with the Allies or USSR. 3 months after Japan is at war with both, UK and USSR.
4.3 1 month after UK has been invaded. Repelling an invasion resets this counter.
4.4 Immediately after any invasion of an American country.
4.5 Immediately after any 2 key USSR cities (Leningrad, Moscow, Stalingrad) are surrounded or taken.
5. USSR and the MR-Pact
5.1 USSR must accept and honor the Molotov-Ribbentrop Pact if offered full.
5.2 USSR can DOW Axis after July 1, 1941 (Full Pact).
5.3 USSR can DOW Axis after July 1, 1940 (Limited Pact).
5.4 USSR can DOW anyone, anytime (No Pact).
5.5 May not disband any of its starting infantry divisions during peace time.
5.6 No Unholy Alliance, unless all players agree to it when starting game
6. General
6.1 No use of any exploits or cheating of any kind. If you see anything you consider exploit or cheating you must report it.
6.2 No 'phoney-wars'. Wars declared should be fought to a peace or annexation (ie. no eternal wars with Albania as Italy or Chinese as Japan).
6.3 No stationing of any country's, Land, Air or Navy forces, on other country, prior to war.
6.5 No more than 36 divisions may garrison an urban capital.
6.6 No redeployment/disbanding of units about to be encircled/outflanked/destroyed by land forces.
6.7 No redeployment of units that are adjacent to enemy units.
6.8 Free France shall not have more than 5 Land/Air/Sea units, when declares independence.
6.9 No exploiting, sending exp. forces to save supplies. TAKE THE PAIN!
7. Victory Conditions & Points
7.1 Game victory points, at Jan 1, 1958, decide who claims victory.
7.2 A team can claim victory earlier than 1958, if all opponent players are annexed.
7.3 A team can claim victory earlier than 1958, if other team chooses to surrender because its industrial capacity is less than 40% of their opponents. In this case victorious team takes all surrendering Victory points.
Game time to be decided, around 1800 CET (Berlin, Paris, Copenhagen, Stockholm).
Thursdays, Fridays and Saturdays are not good days.
Preliminary time: Sundays 1700 CET (Berlin, PAris, Copenhagen, Stockholm and Oslo time zone)
Countries/ Players
Can't recall exactely who played what country last time as we had a few new players.
USA - Anders (me)
USSR - Stalins Elite (Axis Comrade)
UK - M&M
Germany - von Bock
Italy -
Nationalist China -
France -
additional countries:
Canada -
Romania -
Brazil -
Hungary -
Finland -
Argentina -
My ICQ: 280-155-016
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