Recently I made two observations that made me think.
NOIV (Thursdays)
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In NOIV a newcomer to the game was given SWE to play some 100 years into the game or so. It did not take many sessions before he was eaten up by his neighbours. During the attacks several people posted messages like "is no one going to help him..." but no one did. It was prolly not that easy for him to get a good diplomatic network established, both since he was new in the game and because he was new in our community.
He ended up annexed although I believe he quit the game when he was down to a province or two so he did not need to suffer to be literally annexed.
DbD (Wednesdays)
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In DbD one of our veterans played Brandenburg. Always a difficult nation to play. He played according to his style which can be characterised as alliance-jumping. Allying (formally or informally) first A vs B. Then allying B vs C and then C vs A and so on (a little simplified description). If nothing else his playing style, while creating many enemies, brings fire into the game. Anyway, at some time several of his neighbours will get tired of this and want revenge. In this game it happened that they got this chance around 1770 or so when the BrB player got chrushed by a gangbang (including a backstab by BrB's ally Denmark who switched sides in the middle of the war - applaud applaud
). While the BrB player probably could not be annexed he could be so severly crippled that he would have been eliminated from the competition (and quite possibly annexed within a few years).
What instead happened was that all nations (besides myself that is, who reluctantly accepted to get only 2 provinces) was quite lenient. In the peace there was even one player who was heard saying something like "we cannot take that much from BrB, it is not kind" or something similar. Incidentally that player was one of them devouring SWE in the NOIV case.
It can be added that in this game the veteran was the GM of that game.
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One can now expect arguments like:
1. You cannot eliminate (or close to it) the GM.
Then I answer: why not? The rest of the players can play on with the game if the GM decides he does not want to play on. No problem at all.
2. Nation so and so is so important for the game while nation so and so is not.
Then I answer: this is like the notion recently presented in the NOIV thread, that some nations are a "must". When it is a fact they are not. Already today we have had campaigns with none of the big nations. And there are to the best of my knowledge nothing that is even evidence for the notion that a EU game consisting of e.g. only FRA+ENG+SPA+AUS cannot be a swell game.
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No, my conclusion is that although in the EU community all players are theoretically equal, still some are more equal than others.
NOIV (Thursdays)
-------------------
In NOIV a newcomer to the game was given SWE to play some 100 years into the game or so. It did not take many sessions before he was eaten up by his neighbours. During the attacks several people posted messages like "is no one going to help him..." but no one did. It was prolly not that easy for him to get a good diplomatic network established, both since he was new in the game and because he was new in our community.
He ended up annexed although I believe he quit the game when he was down to a province or two so he did not need to suffer to be literally annexed.
DbD (Wednesdays)
---------------------
In DbD one of our veterans played Brandenburg. Always a difficult nation to play. He played according to his style which can be characterised as alliance-jumping. Allying (formally or informally) first A vs B. Then allying B vs C and then C vs A and so on (a little simplified description). If nothing else his playing style, while creating many enemies, brings fire into the game. Anyway, at some time several of his neighbours will get tired of this and want revenge. In this game it happened that they got this chance around 1770 or so when the BrB player got chrushed by a gangbang (including a backstab by BrB's ally Denmark who switched sides in the middle of the war - applaud applaud
What instead happened was that all nations (besides myself that is, who reluctantly accepted to get only 2 provinces) was quite lenient. In the peace there was even one player who was heard saying something like "we cannot take that much from BrB, it is not kind" or something similar. Incidentally that player was one of them devouring SWE in the NOIV case.
It can be added that in this game the veteran was the GM of that game.
-----------------
One can now expect arguments like:
1. You cannot eliminate (or close to it) the GM.
Then I answer: why not? The rest of the players can play on with the game if the GM decides he does not want to play on. No problem at all.
2. Nation so and so is so important for the game while nation so and so is not.
Then I answer: this is like the notion recently presented in the NOIV thread, that some nations are a "must". When it is a fact they are not. Already today we have had campaigns with none of the big nations. And there are to the best of my knowledge nothing that is even evidence for the notion that a EU game consisting of e.g. only FRA+ENG+SPA+AUS cannot be a swell game.
----
No, my conclusion is that although in the EU community all players are theoretically equal, still some are more equal than others.