I love turn-based strategy games. One problem that I run into with almost every one that I have ever played, is AI placement at map generation. So, unlike most, I like to start on the largest map possible and only have a few enemy players(3-5). I do this because I want to experience the explore, research, build, etc, part of the game for awhile before bumping heads with the AI. This is almost an impossibe play style, as these games still shove the enemy AI right up your butt, even on a huge map.
Also, the game could use some sort of in-game information base, similar to civilopedia in the Civ series.
Are the spells in any kind of order for research or is it completely random which five you get to choose from to research?
The game seems to be pretty good so far. Hoping to pick up the DLC in the next week, so it isn't all negative.
Also, the game could use some sort of in-game information base, similar to civilopedia in the Civ series.
Are the spells in any kind of order for research or is it completely random which five you get to choose from to research?
The game seems to be pretty good so far. Hoping to pick up the DLC in the next week, so it isn't all negative.