I think this game is outstanding, but unless I'm mistaken there is one glaring flaw: transport routes. Help!
- are you really only able to set one-way routes?
- do transports really drop their route instead of pausing when supplies are unavailable?
- assuming the above, are there any tips to overcome these limitations?
The manual hassle of constantly moving shit around is forcing me to totally rethink my dome placement and design, which kind of kills the whole "suspension of disbelief" entertainment factor...
- are you really only able to set one-way routes?
- do transports really drop their route instead of pausing when supplies are unavailable?
- assuming the above, are there any tips to overcome these limitations?
The manual hassle of constantly moving shit around is forcing me to totally rethink my dome placement and design, which kind of kills the whole "suspension of disbelief" entertainment factor...