Hello,
I have a few comments after playing the game for a while:
a) Can I rename armies or fleets? It sounds strange to get messages like 'Fleet of the Baltic reached Okhotsk'.'Tikhookeanskij Flot' sounds so much more appropriate.
b) Can you write (optionally) a message when a army/fleet reaches a certain attrition level AND has no movement orders? I hate it to lose fleets who are lurking around because they were attacked by pirates en route and 'forgot' their final destination.
c) Building queues: Like in so many realtime games it would be nice to have a building queue. I have a colony in West Africa with a recruitment limit of 1. Theoretically I could have 24.000 Infantry after 2 years. Practically I had 4.000 when the Spanish attacked because I always forgot to 'renew' the order. Same would be nice for citywalls, i.e. say 'upgrade to level 5' and its done.
d) Make a possibility to 'goto' the event of the sound just played (like in SimCity). Now I have this very useful sound of 'troops being finished', but it could be everywhere.
e) 10% losses for sailing in packed ice are ridiculously low. It should be prohibited since it was impossible (no nuclear icebreakers in 1792). Furthermore, I never saw the sea of Azow icing, which happens regularely.
I have a few comments after playing the game for a while:
a) Can I rename armies or fleets? It sounds strange to get messages like 'Fleet of the Baltic reached Okhotsk'.'Tikhookeanskij Flot' sounds so much more appropriate.
b) Can you write (optionally) a message when a army/fleet reaches a certain attrition level AND has no movement orders? I hate it to lose fleets who are lurking around because they were attacked by pirates en route and 'forgot' their final destination.
c) Building queues: Like in so many realtime games it would be nice to have a building queue. I have a colony in West Africa with a recruitment limit of 1. Theoretically I could have 24.000 Infantry after 2 years. Practically I had 4.000 when the Spanish attacked because I always forgot to 'renew' the order. Same would be nice for citywalls, i.e. say 'upgrade to level 5' and its done.
d) Make a possibility to 'goto' the event of the sound just played (like in SimCity). Now I have this very useful sound of 'troops being finished', but it could be everywhere.
e) 10% losses for sailing in packed ice are ridiculously low. It should be prohibited since it was impossible (no nuclear icebreakers in 1792). Furthermore, I never saw the sea of Azow icing, which happens regularely.