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unmerged(5138)

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Jul 31, 2001
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I do apologise if the following question has been asked and answered earlier, but I haven't been able to find it.

Every once in a while there seem to be a lack of will to cooperate amongst my troops during battle. It seems that an army coming as reinforcements to others in battle, doesn't always start fighting at once but start sieging instead, forgetting that the point in them being there in the first place was to help their fellow warriors winning the God damn battle being fought.

operating like this the late arriving army(s) does not start fighting until (if) the original army(s) have lost the battle, and it seems that now a new battle starts instead of the old one continuing.

If this is actually how it works, then it is actually quite disastrous for the unfortunate commander of the armies in question.
-you might loose a battle you otherwise would have won, due to the facts that a) the original armies fighting doesn't get the moralebonus from the late arrivers and b) the enemy get a moralboost for winning a battle which in my opinion never was over in the first place.
-you will loose a lot of men unnecesserily because of it.

Things like this can, if unlucky, turn the tide of a whole war.

Has anyone else experienced this? Does anyone know how it actually works when it seems you have one army fighting and one sieging? Are they all really fighting or are they ideed busy with their own separate ventures?

Grateful for answers.


pH.
 
I can't recall ever seeing this. When my troops have arrived I'm pritty sure that they always add to any fight going on - and I do check this when I've sent new forces in.

But, I'll watchout over the weekends game and see.

Cheers, Ice:cool:
 
You might see the picture of the army move in and begin a siege, while the army already there is in the middle of a fight. I wouldn't worry about this: EU is known to occasionally mix up army graphics, the best-known example being the modern soldiers still wearing old uniforms. Keep an eye on the actual numbers involved, on the left of the screen: there, you should see that your incoming army has actually added its weight to the battle.
 
Originally posted by Heyesey
Keep an eye on the actual numbers involved, on the left of the screen: there, you should see that your incoming army has actually added its weight to the battle.

Sometimes you don't though-one army politely waits for the army it was supposed to aid to finish its' fight-you can tell this is happening when the number is added to the wrong side of the battle in the window and on the main screen.

Often the second force will win the subsequent battle, for fairly obvious reasons, but it doesn't help the first army at all by this stage!:)

I actually see this happen several times a game...............
 
Thanks for all replies!

But I must say, as Agelastus, that it does in every way seem that the armies do in fact take part in seperate actions. For instance does the morale of the supposedly joint armies not go up when the reinforcements arrive and after the first army has lost, the new one will start fighting afresh with full morale. And as I said the enemy does indeed seem to get their morale somewhat up after winning the initial battle.

This might be something that mostly happens in multiplayer, though. I think that is when I have noticed it the most if indeed I have seen it in singleplayer? I think I have.

Anyway: Yes, the second army will often win the subsequent battle, but the armies were intended (obviously) to win the first and more often than not the second army is merely reinforcements that won't stand a chance against a regular army once they get their morale boost.

Anyhow; whatever it is, whether it be a serious gameflaw or merely a graphicsbug, let's hope it will be gone in EUII.

pH.