"Custom":{
"Color" : { "UIColor" : "MissileColor" },
"Category" : [
{"CategoryID" : "Activatable"}
],
"ActivatableComponent":{
"ButtonName":"ARTIV",
"FailFlatChance":0.10,
"FailRoundsStart":0,
"FailChancePerTurn":0.0,
"FailISDamage": 0,
"FailCrit":false,
"MechTonnageWeightMult" : 0
"MechTonnageSlotsMult" : 0
"EngineTonnageWeightMult" : 0,
"EngineTonnageSlotsMult" : 0,
"FailPilotingBase": 0,
"FailPilotingMult": 0.0,
"DeactivationMessage":"DEACTIVATED",
"ActivationMessage" : "ACTIVATED",
"CanNotBeActivatedManualy":false,
"FailDamageLocations":[],
"statusEffects" : [
{
"durationData" : {
"duration" : -1,
"ticksOnActivations" : false,
},
"targetingData" : {
"effectTriggerType" : "Passive",
"effectTargetType" : "Creator",
"showInTargetPreview" : true,
"showInStatusPanel" : true
},
"effectType" : "StatisticEffect",
"Description" : {
"Id" : "StatusEffectAttackToHitMissile",
"Name" : "Missle Accuracy",
"Details" : "Missile weapon attacks have their hit improved by [AMT].",
"Icon" : "uixSvgIcon_equipment_TTS"
},
"statisticData" : {
"appliesEachTick" : false,
"effectsPersistAfterDestruction" : false,
"statName" : "AccuracyModifier",
"operation" : "Float_Add",
"modValue" : "-4.0",
"modType" : "System.Single",
"additionalRules" : "NotSet",
"targetCollection" : "Weapon",
"targetWeaponCategory" : "Missile",
"targetWeaponType" : ["LRM","SRM"],
"targetAmmoCategory" : "NotSet",
"targetWeaponSubType" : "NotSet"
},
"nature" : "Buff",
},
{
"durationData" : {
"duration" : -1,
"ticksOnActivations" : false,
},
"targetingData" : {
"effectTriggerType" : "OnActivation",
"effectTargetType" : "Creator",
"showInTargetPreview" : true,
"showInStatusPanel" : true
},
"effectType" : "StatisticEffect",
"Description" : {
"Id" : "StatusEffectAttackToHitIndirect",
"Name" : "Indirect Accuracy",
"Details" : "Indirect weapon attacks have their hit decreased by 4.",
"Icon" : "uixSvgIcon_equipment_TTS"
},
"statisticData" : {
"appliesEachTick" : false,
"effectsPersistAfterDestruction" : false,
"statName" : "ToHitIndirectModifier",
"operation" : "Float_Add",
"modValue" : "4.0",
"modType" : "System.Single",
"additionalRules" : "NotSet",
"targetCollection" : "NotSet",
"targetWeaponCategory" : "NotSet",
"targetWeaponType" : "NotSet",
"targetAmmoCategory" : "NotSet",
"targetWeaponSubType" : "NotSet"
},
"nature" : "Buff",
},
{
"durationData" : {
"duration" : -1,
"ticksOnActivations" : false,
},
"targetingData" : {
"effectTriggerType" : "Passive",
"effectTargetType" : "Creator",
"showInTargetPreview" : true,
"showInStatusPanel" : true
},
"effectType" : "StatisticEffect",
"Description" : {
"Id" : "StatusEffectHeatGenIncrese",
"Name" : "Heat Generation Increased",
"Details" : "Heat generation increased by [AMT].",
"Icon" : "uixSvgIcon_equipment_ThermalExchanger"
},
"statisticData" : {
"appliesEachTick" : false,
"effectsPersistAfterDestruction" : false,
"statName" : "HeatGenerated",
"operation" : "Float_Add",
"modValue" : "10.0",
"modType" : "System.Single",
"additionalRules" : "NotSet",
"targetCollection" : "Weapon",
"targetWeaponCategory" : "Missile",
"targetWeaponType" : ["LRM","SRM"],
"targetAmmoCategory" : "NotSet",
"targetWeaponSubType" : "NotSet"
},
"nature" : "Buff",
}
]
}
},
"StatName" : null,
"RelativeModifier" : 0,
"AbsoluteModifier" : 0,
"Description": {
"Cost": 1750000,
"Rarity": 7,
"Purchasable": true,
"Manufacturer": "Lostech",
"Model": "Artemis IV FCS",
"UIName": "Artemis IV FCS",
"Id": "Gear_TargetingTrackingSystem_ARTEMISIV",
"Name": "Artemis IV FCS",
"Details": "Introduced in 2598 by the Terran Hegemony, lost to the Inner Sphere in 2855, the Artemis IV Fire Control System is a guidance system that utilizes an infrared laser designator and tight-beam microwave transmitter which improves the accuracy of LRMs and SRMs. \r\n\r\n<b>Effect:</b>\r\n\r\n<color=#ffcc00>+4 Accuracy with missles on activation.\r\n10% Chance to fail on first activation.\r\n10% Heat generated.\r\nDoes not apply to indirect fire.</color>\r\n\r\n<color=#d9d9d9><b>Activation state can be toggled by ctrl-clicking the move button in the HUD.</b></color>",
"Icon": "uixSvgIcon_equipment_TTS"
},
"BonusValueA" : "",
"BonusValueB" : "",
"ComponentType" : "Upgrade",
"ComponentSubType" : "NotSet",
"PrefabIdentifier" : "",
"BattleValue" : 0,
"InventorySize" : 2,
"Tonnage" : 3,
"AllowedLocations" : "Torso",
"DisallowedLocations" : "All",
"CriticalComponent" : false,
"statusEffects" : [
],
"ComponentTags" : {
"items" : [
"component_type_stock",
"cae_ai_offence",
"component_type_lostech"
],
"tagSetSourceFile" : ""