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owolow

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Sep 14, 2015
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Hello everyone.

Im working on an asset. Its a shipyard so as you can think shoreline of it supposed to be open to the sea. Its gonna be a closed roof building and I set the pivot middle of the building part but there is also a concrete and large metal gate which opens to the sea. (16x8 working place is gonna include only building not the part front of it) And its under the ground level. I dont want them to lose their textures so if u know what can I do about that... Can U help me?

Thanks
 
I use this script by boformer to switch to the fence shader, which applies your texture below ground as well. You'll need ModTools for it though, if you don't have it already :)
Oh thanks Anavya but sadly I know nothing about scripts. Can you be more specific about what I must do please?
Thanks
 
You'll want to get the mod ModTools [fixed for v1.1] from the workshop and enable it. Then after loading your building in the asset editor you, hit F7 (you want a black box with text to pop up in the left top corner) and copy the code I linked to into the dialog box and hit enter. That switches the shader and should do the trick for you. :) If you need to change it back you just copy it again :)