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We did consider something similar to this; eg. that changes in the text files/database files to make a more efficient use of the available tags in Victoria. The reason to why we did not choose this route is partly that it would of course create incompabilities with other games, and each converted scenario would essentially require its own mod dir. The problems don't stop here however; programming wise it would require me to create some sort of large pool of the Victoria tags, only to write exception code for those uncertain situations where certain countries would have to be merged due to the more numerous EU2 tags.

For now, this idea is discarded, but if the mother country concept proves to be especially flawed we might consider a change. Also, remember that Countries.txt is modable. That is if in your game you want to preserve a super Britanny you can make a specific version of Countries.txt for that situation and assign Britanny to a different tag. I believe this is the way it will be done if for example games that are deemed extra important, both in MP and SP. Of course you can also then mod the country names for the tags and such for your specific likes.
 
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