The odds for a succesful spy actions are quite low (not to mention, that there are reports about the wrong calculation of it), but if I would have an option to "automate" an action, the game will be more interesting.
Example: Automate the "send spy" action for a specific country, until it's succesful (or simply until you deactivate it). This would simply mean, I don't need to remember the date, when I be able to do a diplomatic action again and repeat it until I totally forgot about it. This way I would be able to invest money constantly in spy actions for longer period and having so bigger chance for a succesful action.
In real-life, stealing blue-print is also a long-term action, not a single "order" from the presidend. Countries invest years and millions into intelligence actions until they are finaly succesful...
To be honest, I really rarely use any spy actions because the odds are very bad and in later game when the wars go "hot", I forget totally about it, although it would make the game more interesting...
Example: Automate the "send spy" action for a specific country, until it's succesful (or simply until you deactivate it). This would simply mean, I don't need to remember the date, when I be able to do a diplomatic action again and repeat it until I totally forgot about it. This way I would be able to invest money constantly in spy actions for longer period and having so bigger chance for a succesful action.
In real-life, stealing blue-print is also a long-term action, not a single "order" from the presidend. Countries invest years and millions into intelligence actions until they are finaly succesful...
To be honest, I really rarely use any spy actions because the odds are very bad and in later game when the wars go "hot", I forget totally about it, although it would make the game more interesting...
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