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Holodets

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Oct 24, 2016
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Hi!
Really wanted to do mods for the game and taking the time to learn. I've made a couple of models, but I have problems with textures. The main texture (diffuse) is working fine and ColorMask and Specular on the transition (black-white) create a white outline which spoils the whole look. I don't know what can happen with the _c and _s textures
Please tell me
vLvmoer

http://imgur.com/a/QInCg
http://imgur.com/IR39qk2
 
Make sure that the texture us a little bit bigger than the uv polygon (a few pixels border). Also, keep in mind that the game interpolates textures. That means when you have a black and white textures, the game creates a grey transition when it scales the textures.

That's why illumination maps should not be black for "no light". There is some kind of special neutral color.
 
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