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InfiniteTape

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Apr 25, 2018
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One line summary of your issue
Texture flicker on Late 2013 15" MBP

Please explain your issue is in as much detail as possible.
In the main game, there are a significant number of terrain textures flickering on and off at seemingly random intervals, 2-3 times a second.

Late 2013 15" MBP with GT 750M.
OSX 10.12.6
Various resolutions and detail levels tried.

See the dark areas in the attached screenshot. The flickering areas follow along with camera movement and rotation.

Steps to reproduce the issue
Play the tutorial.

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Attachments

  • Screen Shot 2018-04-24 at 8.44.33 PM.png
    Screen Shot 2018-04-24 at 8.44.33 PM.png
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Upvote 0
Same, w/ Mid 2014 15", also with a GT750M. 10.12.5. Didn't see similar behavior w/ backer beta on same machine.

(Can confirm it happens in the second mission as well.)

Hmm. I just noticed the official system requires call for 10.13.3 or higher.
 
Last edited:
I see this to on a Late 2012 iMac running 10.12.6. So, it probably is related to nVidia GPUs on MacOS 10.12. Unfortunately, I had been holding off on 10.13 because reports are it can screw up performance on another Paradox game :rolleyes: (Cities: Skylines).

I also didn't have any problems with the Beta, so there was some change since then. I'm going to check if using the -force-glcore command line option for Unity fixes it in 10.12.6