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Nov 21, 2001
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Well, does anybody know how CK will treat battle. There is the EU system where the battles happen rather abstractly on the strategic screen with little color bars and numbers showing the progress. And then there is the Legion system where the player zooms into a more tactical screen when there is a battle.

Does anybody know whether CK will be like one or the other or something completely different. I have no preferences and would welcome either system.

All the best, thanks to you in advance for any response to this question.

Details seem to make the wait easier.

Also, Post-script on the music: If God loves us players, the music of CK will be like in qualtiy to EU and EU2; if he hates us, then it will be like in quality to that crap HOI music. HOI music is so bad that I just turn the sound speakers completely off, but EU2 music gives me goosebumps. So, make that CK music good for us!
 
whats wrong with the HOI music? I rather like it...

I'm hoping were allowed to command armies personally or allow an AI to handle that sort of thing... a Lord of the Realms II sort of thing would be great...
 
Nielson: probably you are correct, as I now see that Legion was made by other company called Slytherine. If CK model is based upon EU, then it follows quite naturally that combat will probably be similar to that of EU as well. That would be fine with me, though I have seen others complain about it. The treatment of combat in EU seems good for a strategic level game to me.
 
I'm almost sure it won't be Lords of the Realm style combat, but abstracted like EU. That being said, there are supposed to be more unit types so combat could be more complicated.
 
The developers did say something about battles being more detailed than in EU. Here's my take on how it could be. Important people will be directly involved in battles, and their reputations will depend upon how they do. So maybe when an army is formed (or at other times) you can set its rules for engagement; the king leads from the front to gain prestige, or from the back if you want to keep him protected; we'll put the saracen mercenaries at the front because we don't trust them; we'll fight for ransom or we'll slaughter the lot of them. Then after the battle you'll get a report - "our peasant levies all ran away, the Duke of Earl removed a dozen moorish heads with a single stroke, etc." Maybe you will be given the choice what to do with the prisoners.

EDIT: Okay I searched and couldn't find anything about battles from the developers. Maybe I imagined it.
 
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Originally posted by Philj
I seem to recall something about picking strategems but that may have been a circular rumour on these boards.

I believe this is correct. There was also some mention that the leader might not follow the tactic which you picked for him.:)
 
Originally posted by Sonny
I believe this is correct. There was also some mention that the leader might not follow the tactic which you picked for him.:)
What? were going to had military leaders that, dare i say, act like people and make choices instead of doing exactly what we tell them!?

What's this world coming to? ;)
 
Originally posted by Jinnai
What? were going to had military leaders that, dare i say, act like people and make choices instead of doing exactly what we tell them!?

What's this world coming to? ;)

You won't be too happy when that leader decides instead of the flanking movement you suggested he thinks for himself that a frontal assault will do best.:D ;)
 
Originally posted by Sonny
You won't be too happy when that leader decides instead of the flanking movement you suggested he thinks for himself that a frontal assault will do best.:D ;)

You'll be even less happy when he goes over to the other side, his lands rise up in revolt and the enemy invades you to protect them.
 
Originally posted by Pishtaco
You'll be even less happy when he goes over to the other side, his lands rise up in revolt and the enemy invades you to protect them.

ah yes. won't it be grand? If this happens I'll be the happiest kid ever!:D :cool: :D
 
Not right the moment, no i wouldn't be, but in general i would be. I mean you aren't a god in this game so just because you tell people to go here and here, do this and that, doesn't mean they should, just more likely...
 
The more I read about CK the more I think it will be handled, at least somewhat, like in Legion..Which wouldnt be bad, if they made it a little more detailed. IF you notice, they say we can give orders, but not control the battle..seems just like in legion, you can give orders to "Hold, then advance", or whatever. Any thoughts?
 
Originally posted by Alhazen
The more I read about CK the more I think it will be handled, at least somewhat, like in Legion..Which wouldnt be bad, if they made it a little more detailed. IF you notice, they say we can give orders, but not control the battle..seems just like in legion, you can give orders to "Hold, then advance", or whatever. Any thoughts?

I don't think the legion battle mechanisms really work in a grand strategic game in real-time as CK is to be, esp. with multiplayer. Legion is turn-based and there it's not so much a problem if battle resolution takes a bit of time--there's nothing else that has to be handled simultaneously. CK's going to be more like EU in that stylistic sense and I think what's more likely is a seriously beefed-up version of EU battles, which isn't all bad, really :)
 
I recall reading that there would be different combat phases, i.e. Archers shooting during missile combat phase, Cavalry charging during cavalry phase and so on.
 
Originally posted by Tambourmajor
I recall reading that there would be different combat phases, i.e. Archers shooting during missile combat phase, Cavalry charging during cavalry phase and so on.
In the same way as we get the shock/fire phase during combat in EU I guess. :)

I don't think we should expect any tactical combat modus. As has been mentioned it would be a problem with the real-time, and IMO be a wrong focus for a grand strategy game. If you want tactical battles go for MTW (that's the one thing that's good for :D)
 
Originally posted by Judas Maccabeus
Hmm. There's an idea. Play Crusader Kings, then, when there is a battle, switch to M:TW.
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Yes, brilliant. Play CK, which hopefully will model fairly realistically medieval europe, and switch to M:TW's battles, who models very realistically stone-paper-scissors with pretty graphics.

EF