What will be units system be like, is it anything close to that of EU3 or Rome?
I hope its more like Rome, eu3 unit system doesnt make any sense.
I hope its more like Rome, eu3 unit system doesnt make any sense.
I agree with Philios, the previous system worked well, but it could use some tweaking. The main difference I'd like to see is a differentiation between the professional/feudal soldiers and part timers.
In Ck1, when you called up a province to fight, it raised all soldiers currently there. I'd prefer it so that so if you called up a province, at first only the professional soldiers would be raised. So, knights, men-at-arms, etc and FEW if any peasants. This would necessarily be smaller than the numbers we might be used to as it represent only "real" soldiers who would have the full range of cutting edge technology available in that province. They would be highly likely to respond to this summons because, well, they are there to fight.
A second summons would gather together the second class fighters. Peasants, etc. This would gather a large, LARGE number of poorly trained and equipped troops (whose technology levels would then be determined randomly) and would represent pressing primary bread winners, artisans, old men and boys into the fighting. This might be done for two reasons. 1. Out of desperation. 2. To mask true numbers, or make a feint while the main body of professional fighters heads elsewhere.
Naturally this would do much to impoverish the province, perhaps reducing prosperity levels or income, and loyalty would determine how many arrived. If at sufficiently low levels of loyalty might cause a rebellion instead.
I think that with the new Barons introduced, we will see a change in the recruitment system.
As you have a certain amount of barons depending on the wealth of the province, I think when the province is mobilized, it is the barons and their personal troops that are raised, not all the farmers and peasants etc.
But what i really ment was will certain units have bonusses and penalties against other specific units like Rome has eg. spearmen gets bonus vs cavalry etc...
That is also the case in CK1, where f.e. Pike-infantry has a bonus against Knights.
## Piercing melee weapons
group = {
id = 7
longspear = {
weapon = {
attack = { militia = 5 pikemen = 7 }
pikemen = { heavy_cav = 1.3 }
}
}
pike = {
weapon = {
attack = { militia = 6 pikemen = 9 }
pikemen = { heavy_cav = 1.5 light_cav = 1.5 }
}
}
lance = {
weapon = {
attack = { heavy_cav = 15 }
heavy_cav = { militia = 1.5 archers = 1.5 }
}
}
polearm = {
weapon = {
attack = { militia = 7 pikemen = 12 }
pikemen = { heavy_cav = 2.0 light_cav = 2.0 }
}
}
heavy_lance = {
weapon = {
attack = { heavy_cav = 20 }
heavy_cav = { militia = 2.5 archers = 2.5 pikemen = 1.5 heavy_inf = 2.0 }
}
}
}