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bluesguy

Recruit
Dec 23, 2019
2
0
One line summary of your issue
Assassination Missions

What platform are you running the game on?

Steam

What operating system do you use?
Windows 10
Which version of the game are you running?
1.8.1
What DLC do you have installed?
Flashpoint,
Urban Warfare,
Shadowhawk Pack,
Heavy Metal

Please explain your issue is in as much detail as possible.
Whenever I play an Assassination mission the target disappears and then I am stuck. I can search the entire battlefield with my mechs (spent +20 rounds trying that a few times). At that point I have to Withdraw which is a pain.
Have you tried verifying your files?
No

Steps to reproduce the issue
Start any assassination mission and then try and get to the target.

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)

Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox


If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/


Attach screenshot / video
 

Attachments

  • DxDiag.txt
    73,4 KB · Views: 18
  • output_log.txt
    412,7 KB · Views: 27
Upvote 0
You appear to have several of the following lines referencing many different 'mechs. It's possible that the game is looking for those 'mechs but can't find them. I would check to to make sure any mods in use are properly set up to load the units into the game.


Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [mechdef_warhawk_A] [MechDef] - resourceIds are case sensitive, so be sure to check that too

which in the case of this particular line it's immediately followed by

EncounterLogic [ERROR] UnitSpawnPoint1 (74c85f6a-1050-4bfc-b6bc-e693224691fc) - MechDef [mechdef_warhawk_A] not previously requested. Aborting unit spawn.
 
Timaeus

Thank you for the information. I did a search for mechdef_warhawk_A both as a filename (*warhawk*) and using grep on all the files in the \SteamLibrary\steamapps\common\BATTLETECH and nothing shows up.

In the old days I would just delete the cache and start everything up again.