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HanFreakinSolo

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Oct 27, 2016
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One line summary of your issue
Convoy escorts won't move if you move out of their range and then step back in

What platform are you running the game on?

Steam

What operating system do you use?
Windows 10
Which version of the game are you running?
1.8.1-64OR
What DLC do you have installed?
Flashpoint,
Urban Warfare

Please explain your issue is in as much detail as possible.
In the flashpoint mission Extracurricular Activities II, the goal is to escort 4 ally APCs to extraction. I moved out of the radius of 1 of 4 APCs and got the "lost ally contact" message. The remaining 3 APCs extracted as normal. I returned 1 mech to the remaining APC. I sent the mech to the hex directly adjacent to the APC, and it would not move. I force-ended my turn several times and the APC refused to move. I was unable to complete the mission, even imperfectly (i.e., extract only 3 APCs.)
Have you tried verifying your files?
Yes

Steps to reproduce the issue
I have produced this result multiple times by moving out of the radius of a single APC on escort missions.

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)

Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox


If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/


Attach screenshot / video
 

Attachments

  • DxDiag.txt
    110,3 KB · Views: 0
Upvote 0
upcoming BATTLETECH Free Update 1.9

1.) Convoy Mission Fixes: a new Short Range AI Pathing algorithm is being combined with a past Successful Long Range AI Pathing; Convoy Vehicles will now be able to pass through each other as well as the Player’s BattleMechs (though they will not stop on pips if they are occupied; and lastly Convoy Missions will now Auto-Complete if all Enemies have been destroyed.

Taken as a whole, this comprehensive approach to Convoy Missions should address just about every single previously noted problem with the Convoy AI imo.