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FruitF@ce

Recruit
15 Badges
Dec 23, 2019
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  • Cities: Skylines
  • Stellaris
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • BATTLETECH: Flashpoint
  • Prison Architect
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
One line summary of your issue
Crash during campaign

What platform are you running the game on?

Steam

What operating system do you use?
Win10 1909
Which version of the game are you running?
1.8.1-640R
What DLC do you have installed?
Flashpoint

Please explain your issue is in as much detail as possible.
I have reloaded this save game twice. The game will pause\freeze for maybe 10 seconds, then quit to desktop. No errors displayed. It doesn't do this exactly the same time, but usually within the next 2 or 3 turns.
Have you tried verifying your files?
Yes

Steps to reproduce the issue
Load the save, and play a few turns. It has crashed each time, within the next few turns. Game files verified OK, and there was no dump file generated.

Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)

Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log


If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox


If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/


Attach screenshot / video
 

Attachments

  • DxDiag.txt
    80,8 KB · Views: 15
  • output_log.txt
    24,9 KB · Views: 8
  • output_log.txt
    24,9 KB · Views: 15
  • 4552c0f7-e9bc-4d8a-b8ff-d56a9b5363ed.sav
    865 KB · Views: 3
Upvote 0
Disregard this submission. After trying everything I could think of, I remembered that I had an OC set on my 9700k. Dropping back 100MHZ (5.0 to 4.9) fixed the instability. Oddly enough, Every other game and app has been stable, but it seems this game is somehow more sensitive than anything else I've played, or run.

The game went from pausing and closing itself every 5 or so minutes to being 100% stable.

Thanks