One line summary of your issue
Liberate Smithon keeps killing Dekker / abberant program-behaviour
What platform are you running the game on?
Steam
What operating system do you use?
Win10 / Win8
Which version of the game are you running?
Steam build ID 471953 (and earlier)
What DLC do you have installed?
(DID NOT ANSWER QUESTION)
Please explain your issue is in as much detail as possible.
The Dekker character keeps getting killed during the LIberate Smithon mission, even-when only incapacitated (and when the head has not been blown off) - sometimes EARLY when only having taken 1-3 injuries, sometimes when falling down and not even getting an injury before the fall, but the total is still less than 4. At the second time i considered it a coincidence, but it has now happened FOUR TIMES IN A ROW - wtf guys?
image upload just a blank image to complete the form. not interested in revealing half my computer's files just to end up not being able to provide something that would prove it happened anyway. Sometimes you've got to just listen to people and stop screwing around with guesswork handicaps or whatever else - contingent programing, whatever. This is literally STILL the first time ive played the game / started a campaign, and-ALREADY, i'm deserving of a handicap for some reason?
Maybe i'm just a cautious commander, and deserve to have all my pilots.
Have you tried verifying your files?
No
Steps to reproduce the issue
no idea. possible behavior of the AI? to target one of my highly skilled pilots amongst the others? i wish it was. I've literally seen it kill him with the FIRST REGULAR injury, again, while the head is still on. And no ... not >4 hits in the same strike ... seeing it SAY, visually ... 1/4 ... and then instantly die a moment later. ?? If some kind of handicap or something is happening, then perhaps activating that, but in that case, it's deliberate on your part and not a bug/hack/attack/vulnerability.
Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
File(s) attached
Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
File(s) attached
If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox
File(s) attached
If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
File(s) attached
Attach screenshot / video
File(s) attached
Liberate Smithon keeps killing Dekker / abberant program-behaviour
What platform are you running the game on?
Steam
What operating system do you use?
Win10 / Win8
Which version of the game are you running?
Steam build ID 471953 (and earlier)
What DLC do you have installed?
(DID NOT ANSWER QUESTION)
Please explain your issue is in as much detail as possible.
The Dekker character keeps getting killed during the LIberate Smithon mission, even-when only incapacitated (and when the head has not been blown off) - sometimes EARLY when only having taken 1-3 injuries, sometimes when falling down and not even getting an injury before the fall, but the total is still less than 4. At the second time i considered it a coincidence, but it has now happened FOUR TIMES IN A ROW - wtf guys?
image upload just a blank image to complete the form. not interested in revealing half my computer's files just to end up not being able to provide something that would prove it happened anyway. Sometimes you've got to just listen to people and stop screwing around with guesswork handicaps or whatever else - contingent programing, whatever. This is literally STILL the first time ive played the game / started a campaign, and-ALREADY, i'm deserving of a handicap for some reason?
Maybe i'm just a cautious commander, and deserve to have all my pilots.
Have you tried verifying your files?
No
Steps to reproduce the issue
no idea. possible behavior of the AI? to target one of my highly skilled pilots amongst the others? i wish it was. I've literally seen it kill him with the FIRST REGULAR injury, again, while the head is still on. And no ... not >4 hits in the same strike ... seeing it SAY, visually ... 1/4 ... and then instantly die a moment later. ?? If some kind of handicap or something is happening, then perhaps activating that, but in that case, it's deliberate on your part and not a bug/hack/attack/vulnerability.
Attach DxDiag (PC), System Info log (Mac), or run sudo lshw -html > specs.html and uploaded specs.html (Linux)
File(s) attached
Attach Output Log
Windows: \Users\YourUserName\AppData\LocalLow\Harebrained Schemes\BATTLETECH\output_log.txt
Mac OS: Users >{name} > Library > Logs > Unity > Player.log
Linux: ~/.config/unity3d/Harebrained Schemes/BATTLETECH/Player.log
File(s) attached
If the game crashed, please attach the crash file with the time stamp closest to the crash.
Windows: [Steam library folder]\steamapps\common\BATTLETECH\DumpBox
For v.17 and beyond try here: C:\Users\[YourUserName]\AppData\LocalLow\Harebrained Schemes\BATTLETECH
OSX: Macintosh HD > Users > [username] > Library > Application Support > Steam > steamapps > common > BattleTech > DumpBox
Linux: [Steam library folder]/steamapps/common/BATTLETECH/DumpBox
File(s) attached
If a save game was loaded at the start of the game session, upload it. Please make sure to upload the save game with the timestamp closest to when you loaded it.
Windows:
Steam: [Steam installation folder]\userdata[SteamID]\637090\remote\C0\SGS1
GOG: 'C:\Users\USER_ID\AppData\Local\GOG.com\Galaxy\Applications\50593543263669699\Storage\Shared\Files\C#\SGS#'
Vanilla:'C:\Users\USER_ID\AppData\LocalLow\Harebrained Schemes\BattleTech\C#\SGS#'
OSX:
Steam: Macintosh HD > Users > [username] > Library > Application Support > Steam > userdata > [SteamID] > 637090 > remote > C#> SGS#
GOG: Macintosh HD > Users > [username] > Library > Application Support > GOG.com > Galaxy > Applications > 50593543263669699 > Storage > Shared > Files > C# > SGS#
Vanilla: Macintosh HD > Users > [username]> Library > Application Support > unity.Harebrained Schemes.BattleTech > C# > SGG#
Linux:
Steam: /home/.steam/steam/userdata/[steamID]/637090/remote/C#/SGS#
GOG: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
Vanilla: /home/[username]/.config/unity3d/Harebrained Schemes/BATTLETECH/remote/C#/SGS#/
File(s) attached
Attach screenshot / video
File(s) attached
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