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Treekin

Banned
Sep 6, 2022
48
198

Information​

I have verifed my game files (Steam only)​

Yes

I have disabled all mods​

Yes

I am running the latest game update​

Yes

Required​

Summary​

Blademaster if rife with issues

Description​

After reading patch notes for the most recent large update, I was excited. Apparently, tournaments of the correct nature (i.e. dueling; perhaps melee?) will give experience points towards Aspiring Blademaster!


Except it doesn't. Not even one time out of scores of attempts. What it can do is give a 10% bonus to experience earned towards Aspiring Blademaster -- but no actual experience.
So where does that leave us?

1) Dueling rivals: 5 year cooldown; Rival NPC can turn you down due to you having more prowess.
2) Trials-By-Combat: Almost no effect for Kings, and even less so for Emperors.
3) Real warfare can sometimes grant knights 1 point of Prowess or the Aspiring Blademaster trait; I have yet to ever see real warfare give experience towards Aspiring Blademaster after it was earned. This is baffling.
4) Wrathful personality type. Forcing people to duel you because you're an angry guy seems to be the best way to actually earn XP in the Aspiring Blademaster trait: but even if you somehow spend enough time forcibly dueling people against their will to hit Legendary Blademaster, you'd have half your empire hating you.
5) Having a elective government type (e.g. Scandinavian) will not allow your Accolade Blademaster knight teach you or your "heir" the Aspiring Blademaster trait. Even though Scandinavian electors supposedly like people who are "gregarious, brave, blademasters," etc.


There is also zero system for giving your Accoladed Knights gear that they can pass to those who inherit their position. For example, if my Accolade Blademaster dies, he doesn't pass on his artifact gear to his successor: he either gives it to his children, or it "dies" with him. Considering he's an unlanded knight, I don't think it should be an issue for his gear to go to the next person who inherits his position. Yet it doesn't.

There is still a plethora of issues surrounded the Aspiring Blademaster trait: most notably, ways in which to gain experience for it. If you and your knights are in a tournament and you all have Aspiring Blademaster, and you participate in a Duel or Melee, there should be a 100% reward in terms of experience towards Aspiring Blademaster. If you're in real combat, kill an enemy knight, and have Aspiring Blademaster, you should have a 100% chance to gain experience towards Aspiring Blademaster.

Remember that people begin to lose prowess at 50: how is anyone but a computer-generated NPC supposed to hit Legendary Blademaster by the time they're 50 in any way that makes sense? If you're too good at dueling, everyone is going to turn you down (including Rivals); tournaments are giving zero experience towards Aspiring Blademaster; your Accoladed Blademaster isn't teaching anyone but you and your heir (and only if you have the "correct" governmental type); real warfare has a chance to grant Aspiring Blademaster but doesn't give experience towards it after you learn it.

It's a sad, broken system that relies on procedurally-generated NPCs that magically have Legendary Blademaster at 22 years old to fill in the gaps; and if I want to give him gear, it'll disappear when he does.

Please fix the system.

Steps to reproduce​

Play in tournaments; participate in warfare; watch how Accoladed Blademaster knight functions in non-standard government types

Game Version​

1.9.2.1 Lance

Platform​

Windows

Additional Information​

Affected Feature​

  • Events
  • Gameplay
  • AI

Save Game​



Other Attachments​



 
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4) Wrathful personality type. Forcing people to duel you because you're an angry guy seems to be the best way to actually earn XP in the Aspiring Blademaster trait: but even if you somehow spend enough time forcibly dueling people against their will to hit Legendary Blademaster, you'd have half your empire hating you.
Wrong, you don't duel them because you are an angry character, but because they are criminals and when you win, you always punish them hard.

So you don't get your Realm hating you, because the criminals are in prison or are exiled from your Realm or if you have an execute reason on them, they are dead.
 
Wrong, you don't duel them because you are an angry character, but because they are criminals and when you win, you always punish them hard.

So you don't get your Realm hating you, because the criminals are in prison or are exiled from your Realm or if you have an execute reason on them, they are dead.

You can get Tyranny from dueling the wrong people.

But I digress: the problem isn't so much "the realm hating you;" the problem is that you need a certain personality type or cultural tradition to even stand a chance at getting enough duels in to get 100 XP for Legendary Blademaster.

Also, I'm not sure if Trials-By-Combat is bugged, but as Emperor with the Scandinavian electoral system I can't use it on anyone.
 
You can get Tyranny from dueling the wrong people.
Not by dueling criminals as a wrathful character.


And by the way, the Devs should make it so, that the AI never refuses an Duel, because in the medieval era there was no greater dishonor than refusing an Duel and the Game should reflect it, by adding a very negative modifier to characters, who have refused a Duel.
 
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Not by dueling criminals as a wrathful character.


And by the way, the Devs should make it so, that the AI never refuses an Duel, because in the medieval era there was no greater dishonor than refusing an Duel and the Game should reflect it, by adding a very negative modifier to characters, who have refused a Duel.

I agree. I think its insane that you can refuse to duel someone because "their prowess is too high" and only lose a relatively small amount of Prestige.

Like what?

This all comes back to Tournaments not giving XP for Aspiring Blademaster.
 
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There are so many silly, nonsensical issues with the Blademaster trait that I'm frustrated enough to only sporatically play (I am a martial-based dynasty, and Blademaster is really important to me).

This could easily be fixed by:
1) Sparring is always accepted.
2) Tournaments always give Blademaster XP when they include duels.
3) Rivals are far less likely to turn down a duel -- to shy from a challenge was seen as cowardly, and that should be reflected in-game more.
4) Trials-By-Combat / Performative Honor (Trials-By-Combat duels) should always be able to be issued by a ruler, or requested by someone accused of a crime. I'm not sure if it's my government type, or being an Emperor, but it doesn't work for me. Ever.
5) Allowing the PC to lead their army into battle would fix this immediately.

Adding 1-4 would immediately fix the issue. Adding 5 would immediately fix the issue (but 1-4 are just as important to fix).

Please, I'm begging the devs to look into this.
 
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2) Tournaments always give Blademaster XP when they include duels.

I was kinda shocked when I discovered that this wasnt happening, like wtf? I win a duel trophy in a tournament and gain 0 blademaster xp from it, how is that possible?
 
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