The Blastoid Stalkers
Writers note:
Settings I am using. As I played the beta and watched a couple of streams pre-release I wanted to change up the start of the game a bit to make it more interesting for me. I also tried things out up to Weldry to make sure the mod’s I am using are working properly. Changes I am making
I am using GG release day hard mod.
I have altered the starting lance to a BJ, Panther, Commando, Urbie, Locust
I have changed the AI critical change multiplies from .2 to .9
Will not reload unless I have a bug issue like the convoy mission problems.
May 1 3025
Well that sucked.
Looked like a simple job. Take out static defenses and blow up buildings for the locals against a megacorp. I usually wouldn’t take a job like this but we had no choice, we had no other jobs available. Our last job went south and to field a lance we had to pull Butterbumps, our Urbie, out of storage to field a full lance. Behemoth got saddled with Butterbumps.
She is not happy about it.
We can thank Medusa for that, thinking he could just go up and stomp a demolisher tank. It didn’t work. Now we don’t have the Vindi, Ozone is dead, our Shadowhawk is trash and we need another pilot because I am sure as hell not letting Medusa near a mech again for a long long time. This also meant we needed another pilot, We heard about this phenomenal mech simulation gamer on Ur Cruinne. We found out she was a 4’ 11", 17 year old orphan who was making ends meet by hustling money out of older players who thought “there is no way I am going to get my ---- handed to me by a little girl”. So we hired her and put here in the Panther. She calls herself Glitch.
Decker is still in his Commando, how the hell he lived when we lost 2 mech and 1 pilot is anybody’s guess.
Looking at the terrain it looked like the best plan was to go around a mesa so we could get close to the turret generator without taking any direct fire. Of course Butterbumps is so fracking slow that Behemoth had to take the more direct route. As we approached they started blasting out their loudspeaker that we were supporting a terrorist organization. At that point we should have turned around marched back to our employer and blew up their turret generator, their ambush vehicles and everything else. Then we could of asked Majesty Metals for some cash for the favor. But no, we were stupid and kept on the mission.
A couple of crappo light mechs come racing out the facility like gangbusters rearing for a fight. Glitch, and I hug the backside of the first mesa, Dekker runs around the far side and Butterbumps pops behind the 2nd mesa farther back. We take some hits from sensor lock turrets but nothing too bad early. Then Glitch And I jump to the mesa’s top and reign holy hell down on the turret generator while dekker runs around the flank doing the same. Dekker runs up close and finishes the job. Meanwhile Behemoth, mad as hell she is driving a trashcan, takes her vengeance out on the MMM commando. First shot leg gone, second shot right torso gone. When we are done with our work with the turret generator Glitch finishes the commando off and seems quite pleased with herself. As I jump back off the Mesa the spider pilot goes full on metal and DFA’s my Blackjack and misses.
Well that was the end of the spider, I just back away and alpha strike it and it falls backward down the cliff.
Now down at our second objective a Shadow Hawk and two vehicles are dropped off. Dekker takes a few potshots as they move up the hill, taking out one of the tanks. When the Shadow Hawk gets to the crest we just all unload on him, jumping around and hoping he does not punch us. He goes down and I get the honor of finishing him off. The last tank at this point was easy pickings.
Waiting for the Shadowhawk.
Good job well done and we are healthy and get paid. Right
No.
Instead our clients, who really probably are terrorists, (thanks for the warning MMM, we will take your side next time) decide they want our mechs. Of course they do not decide this when are mechs are coming back and out of formation but rather while we are standing right next to their turret generator.
Stupid Stupid Stupid.
So we blow up their generator and their tanks and a couple of their buildings for fair measure. I think most of that was Glitch. She was not angry just having too much fun.
So here we are healthy but not getting paid and not getting salvage.
Some days I hate my job.
Writers note:
Settings I am using. As I played the beta and watched a couple of streams pre-release I wanted to change up the start of the game a bit to make it more interesting for me. I also tried things out up to Weldry to make sure the mod’s I am using are working properly. Changes I am making
I am using GG release day hard mod.
I have altered the starting lance to a BJ, Panther, Commando, Urbie, Locust
I have changed the AI critical change multiplies from .2 to .9
Will not reload unless I have a bug issue like the convoy mission problems.
May 1 3025
Well that sucked.
Looked like a simple job. Take out static defenses and blow up buildings for the locals against a megacorp. I usually wouldn’t take a job like this but we had no choice, we had no other jobs available. Our last job went south and to field a lance we had to pull Butterbumps, our Urbie, out of storage to field a full lance. Behemoth got saddled with Butterbumps.
She is not happy about it.
We can thank Medusa for that, thinking he could just go up and stomp a demolisher tank. It didn’t work. Now we don’t have the Vindi, Ozone is dead, our Shadowhawk is trash and we need another pilot because I am sure as hell not letting Medusa near a mech again for a long long time. This also meant we needed another pilot, We heard about this phenomenal mech simulation gamer on Ur Cruinne. We found out she was a 4’ 11", 17 year old orphan who was making ends meet by hustling money out of older players who thought “there is no way I am going to get my ---- handed to me by a little girl”. So we hired her and put here in the Panther. She calls herself Glitch.
Decker is still in his Commando, how the hell he lived when we lost 2 mech and 1 pilot is anybody’s guess.
Looking at the terrain it looked like the best plan was to go around a mesa so we could get close to the turret generator without taking any direct fire. Of course Butterbumps is so fracking slow that Behemoth had to take the more direct route. As we approached they started blasting out their loudspeaker that we were supporting a terrorist organization. At that point we should have turned around marched back to our employer and blew up their turret generator, their ambush vehicles and everything else. Then we could of asked Majesty Metals for some cash for the favor. But no, we were stupid and kept on the mission.
A couple of crappo light mechs come racing out the facility like gangbusters rearing for a fight. Glitch, and I hug the backside of the first mesa, Dekker runs around the far side and Butterbumps pops behind the 2nd mesa farther back. We take some hits from sensor lock turrets but nothing too bad early. Then Glitch And I jump to the mesa’s top and reign holy hell down on the turret generator while dekker runs around the flank doing the same. Dekker runs up close and finishes the job. Meanwhile Behemoth, mad as hell she is driving a trashcan, takes her vengeance out on the MMM commando. First shot leg gone, second shot right torso gone. When we are done with our work with the turret generator Glitch finishes the commando off and seems quite pleased with herself. As I jump back off the Mesa the spider pilot goes full on metal and DFA’s my Blackjack and misses.
Well that was the end of the spider, I just back away and alpha strike it and it falls backward down the cliff.
Now down at our second objective a Shadow Hawk and two vehicles are dropped off. Dekker takes a few potshots as they move up the hill, taking out one of the tanks. When the Shadow Hawk gets to the crest we just all unload on him, jumping around and hoping he does not punch us. He goes down and I get the honor of finishing him off. The last tank at this point was easy pickings.

Good job well done and we are healthy and get paid. Right
No.
Instead our clients, who really probably are terrorists, (thanks for the warning MMM, we will take your side next time) decide they want our mechs. Of course they do not decide this when are mechs are coming back and out of formation but rather while we are standing right next to their turret generator.
Stupid Stupid Stupid.
So we blow up their generator and their tanks and a couple of their buildings for fair measure. I think most of that was Glitch. She was not angry just having too much fun.
So here we are healthy but not getting paid and not getting salvage.
Some days I hate my job.
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