• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

King of Men

Resident Opportunist
84 Badges
Mar 14, 2002
7.671
121
ynglingasaga.substack.com
  • Stellaris: Leviathans Story Pack
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Apocalypse
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron 4: Arms Against Tyranny
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Europa Universalis 4: Emperor
  • Battle for Bosporus
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Stellaris: Federations
  • Stellaris
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
This is the AAR thread for the first part of "The Widow's Party", a multiplayer megacampaign intended to reach Hearts of Iron. It will contain, I have no doubt, tales of heroism, backstabbing, courtly romance, grinding siege, and decisive battle. But legit cave: Our players are a mendacious lot, who will stop at nothing to win the sympathy and approbation of the peanut gallery, well-known to be worth its weight in gold. No, not even at shading truth and spinning historical fact in an AAR thread!
 
I can make no promises but I will try and follow
 
“At last, in the year when Earendil was seven years old,

Morgoth was ready, and he loosed upon Gondolin his

Balrogs, and his Ores, and his wolves; and with them came

dragons of the brood of Glaurung, and they were become

now many and terrible.” - The Silmarillion.




It is unknown of the origins of the Draconians. Walking upright on their hind legs in the same manner of men. Grasping at weapons and tools with their clawed hands, their likeness not dissimilar. Aside from their snout and maw, and the wings and long tail at their backs, from their head spouted curved demonic horns.


The greeks wrote of them little, although it was said a small army journeyed alongside Alexander in his conquest of Persia, spreading them and their seed and influence far and wide. However they don’t enter their own in history until the rise of the Great Rome that their cities, their warrens and homes become recorded by history. Serving Rome as mighty warriors they filled the most important legion of the praetorian guards.


However their numbers dwindled during the troubles. As the Empire split asunder and Emperor fought Emperor, they bled and died on the fields of battle. Their great halls, some suspect stolen from long dead Dwarves, echo with the sounds of the few that remain.


Calling themselves the Melkorohini, they accepted Baptism and communion with the Christ, and thus gained the Pope’s favour and protection during the troubled times.


House Melkorohini, under the Matriach Ancalagonae the Wise, saw fit to protect her people.


Draconians of whom mostly resemble humans through breeding with humans were known as dragonborn, while full draconians are known thereof; collectively known as the dracos.





Our starting positions/realms two weeks ago.





I joined the Hermatics and gained a shitload of learning and going through the Lovecraftian event chain gained enough culture tech points to get Legalism 3 to switch to Primogeniture (Since gavelkind is bad and I don’t know how to work around it).


I expanded into Genoa which the King of Italy (AI) gracefully granted me the Duchy of. Clearly I was up and coming and gaining in power and he needed to pick his battles with regards to his subjects.


Mike, my rival for Italy, was likewise expanding quickly, acquiring Tuscany and Pisa and had leaped over to Corsica.


The stage was set, and our first clash was inevitable.


I had created a faction to set myself up as the King of Italy, and pressed my claim. I quickly defeated the Italian armies but was stopped by Mike, clearly some Elvish blood in that one, sensing his old foe awakening anew.


However I managed to cut my losses and extricate myself from utter defeat, enough so that I could consequently plot my next attempt.


Which would come fairly soon, but first, a side quest.


The duchy of Brescia was in dire straights, they were an old Dwarven stronghold, but its Dwarven inhabitants had been driven out long ago and were now freezing and starving on the hills outside their former homes.


Seeing their plight and sensing an oppurtunity, Ancalagonae approached them with an offer, pledge their fealty to her and her descendents, and their home shall be restored.


With Brescia, and most importantly the jewel of the north, Milan, now in her clutches, it was time to wait for a new moment to strike and seize the crown of Italia.


The opportunity could not have presented itself any sooner, as the Duke of Verona (Mike) had launched their own bid for the crown! The gall of them! (In truth, Mike’s AI launched the coup, and Mike rejoined mid-session) It was a tough fight. Scheming merchants from the Near East pledged their coffers to Verona, and the Dwarves of the North only begrudgingly offered their former ancient enemy a pittance in turn.


Nevertheless, despite their smaller numbers, the Draconians under Ancalagonae, lead by her sons, Darigaaz the Sneaky and Malfegor the Ready had held their Italian human soldiers firm, with threads of being burned alive for cowardice.


Despite multiple defeats on the field of battle, Verona could afford to continue the war, and its armies dissipated like water on a rock, and they soon ended their rebellion and bent the knee to the Italian King, Bson.




(The Verona Problem)


The war involved raids from the West, and raids from Venice which had to be beaten back during this time, when the war ended.


Round III.

With Mike’s own shot thwarted by a combination of bad luck and well, misfortune, and stubbornness by me, the stage was set for round three after a short respite.


Once more Ancalagonae would raise her hosts in rebellion against the ill suited Italian King, and Mike was not in a position to stop it, his reaction had been much slower this time, and when he did raise an army and hire mercenaries, they were quickly dashed apart with swift marching, as the Draconian armies first headed for the heart of Verona before heading further south.


With Verona defeated, and the King captured, Ancalagonae declared herself Queen of a new Draconia; or in the old tongue, Angondor.





Mike was forced to relinquish an additional Duchy, his capital duchy of Verona, henceforth nailing in the last nail of that coffin for the possibility of an upset victory, Italy, no Draconia, is now a land of Dragonfire and embers.





Due to Ferra putting me over my 3-duchy limit for duchies outside my de jure, I had to temporarily relinquish. Next session I’ll take what remains of Modena and Tuscany since they ar my de jure, and tributize the Merchant Republics near me for their income boost.


Mike I believe currently intends to move to France, where I hope he has a much more successful time, much more successful. Since he will have an important roll in containing Clonefusion (Aragon), Tazzzo (North Germany/Bohemia) and Ranger (Bavaria/Austria/South Germany).


This leaves only Yami in Southern Italy, it is unclear to be if Ferrara and Abruzzo are meant to be a part of his de jure and if by created a custom King title he broke it? Regardless, due to size limits neither of us has much to gain fighting each other, when we have much more in common in fighting off the larger, wealthier powers at either end of the Med.


My main goal hence will be to develop Italy as much as possible, and convert with the highest development; a goal I am likely significantly behind on, but I shall make an attempt nonetheless.
 
What mod for the map/text?
 
The map mod I use is In heavens Cartographic map
I also use the Anime Portraits mod (which should really update itself for animal kingdoms)
 
The story of France is ancient and twisting, great families rising and falling. But our portion of this tale begins rather recently and straightforwardly; the duchy of Picardie was created in February 990 by King Baldomar 'the Tormentor', whose house has since died out and truly faded from history; and then granted to Alain de Vexin-Amiens, the count of Amiens. Food poisoning and camp fever bring that house low, with its last few living members married women and an elderly bastard, and Raymond 'the Monk' Picard becomes duke in 997. A crusader, his reign is long, just, and cruel, until he is sacrificed on an Aztec altar in 1022, on the orders of Tapayaxi the Great.

Asa Picard becomes duke, and joins the Crusade for Brittany against the Aztecs. A masterful commander, on his return, he writes a book about warfare and weaponry.

codex_asa.jpg


He then turns his mind to the problems of the realm. At the time, the kingdoms of France and Lotharingia were joined in the person of Simon 'the Lion' de Normadie, a craven, inbred oaf. The dukes of France were many, numerous, and much better suited to the task, and Simon's claim to kingship did not go deep; his father was Giffard 'the Usurper', who had stolen the title from Baldomar's heir, and while his family had been established in northern France for generations now, their invader heritage was made clear by their Norman culture, instead of a proper French one.

Asa was a war hero, and with several well-placed marriages earned the alliance of many of the dukes; they agreed it was time for Simon's reign to end. Simon, trusting to a fault, made Asa spymaster, which allowed him to operate with impunity. The kingdom is beset by wars, though, and so it is not for many years that Asa can establish his claim to the kingdom, and then Simon dies of suspicious circumstances in 1040, and the realm is split between his young sons, Richard and Henry. Asa notices that the child king Richard is also heir to the kingdom of Norway, a title that has faded into near irrelevance with the ascension of Denmark; some well-placed bribes and shortly thereafter Richard inherits.

This act of fealty proves to be a mistake; when Asa demands to be made king, Richard steps aside, while keeping the county of Paris to administer 'Norway' from, as the northeastern part of France is now known. (De jure the kingdom of Arles, that title is held by the ruler of Switzerland, in a migration of titles to the south.) Asa fights a war with Henry, and he is dethroned, the kingdom of Lotharingia vanishing into the mists.

The realm now well in hand, Asa can take the fight to the Aztecs that murdered his father; in a holy war Aquitaine, which had been the personal holding of their foul emperor, is retaken for Catholicism. Asa places it under the command of his genius grandson Jean-Luc, and turns his sights to yet more targets.

At 61, Asa 'the Pious' is a living legend, victor of a dozen wars; will he make it to 15 and immortalize his legacy before he dies? Only time will tell.
 
Last edited:
Draconia AAR Week 3-4(?), Invasion from the Beyond the Sea and Beyond the Steppe


Last week lots of things happened! Few to me, but much to others.


I had dynasty struggles as my country’s laws constantly seemed to want to revert to Cognatice-Agnatic Gavelkind under various circumstances which was annoying. Thankfully King of Men is generous regarding editing me back to some flavour of Enatic succession.


My first priority that session was tributizing Venice, since it was ruled allowable by the GM. Since Merchant Republics are rich and give a lot of gold, I figured I needed to take them before someone else decided to do so.


Annoyingly tributizing a MR for the most gold expires when you die, and I died a couple of times, resulting in a Dwarf Dragon ruling at the end of the session.




(My Dwarf Dragon)


With Mike defeated and swapped to France, I annexed Tuscany when the truce expired, largely completing the conquest of the Italian mainland of my full de jure extants.


Of the most interesting events of the session though were the AZTEC INVASIONS!!!!




(Oh noes!)


They landed more or less on top of Spain/France. Sadly Mike got the full brunt of the invasion and got eliminated (again) almost immediately. The Aztecs went wild in Spain and France and took a decent amount of territory at their peak, and even attempted to invade the Proper France Kingdom.


However there was a Crusade! Just as I was trying to extract the duchy of Ferrara off of the Pope though! Boo! Oh well. As they say…





I went off to fight the Crusade, helped in a few battles and got something like 5,000 gold out of it, not bad.




(Interesting times!)


At some point, I think this may have been the session after, Mike took control of the Mongol Horse Lords for a mission to take Bagdad, against Mark controlling the Caliphate there. Mark succeeded in delaying Mike for won the 130 auction points from the effort, Mike did eventually succeed in taking Baghdad, winning some points, unfortunately Mike didn’t seem to have a lot of experience with Mongols and was significantly delayed during the process.


Hopefully Mike did well enough that the Mongols stay on the map for the next while.


Another Crusade was declared for Poland, the Second Crusade for Poland! There was much rejoining. I helped again because Crusades are kinda OP as hell and you win thousands of gold doing so; unless there’s severe opportunity costs there’s basically no reason not to.


I’ve successfully spread my wings (heh heh) across Europe.





Queen Crossiael of Potiou, currently in revolt against France. I put a Dragon in control there thanks to the Aztec crusades.





Then there’s Duke Severyr of Kaunas, not technically a Dragon, but he’s trying. Currently getting invaded, oh well.





Much more importantly though is some other lands which have Dragons that *aren’t* my direct blood but are of my lineage.


Ranger in Bavaria has *several* Draconic children, my dragons are spreading!





Additionally there’s a Dragon on the Throne of Bulgaria.


Dragons haven’t spread much further than this but this is still a fairly surprising amount of progress in restoring the rightful glory of Dragons to the world despite not really putting a lot of effort into it beyond opportunistic stabs at it.


At some point when I get the chance I’ll have a dragon with Seduction focus and if male start spreading eggs more proactively throughout the courts of Europe (not player courts, but their vassals, as that is less assholish).
 
At 61, Asa 'the Pious' is a living legend, victor of a dozen wars; will he make it to 15 and immortalize his legacy before he dies? Only time will tell.
philosophy_of_war.jpg


Asa, never one to rest on his laurels, sets his eyes on sainthood. Cruelty, ever useful in driving back the Aztecs, now stands in his way, and he turns to the Benedictines to help.
less_ire.jpg


But the more interesting tale of this session:
An Inheritance Denied
Asa's eldest child was a son, Raymond 'the Fairest of Evreux', who was miserable in all respects; terrible stats and traits. Thankfully, his lifespan was terrible as well, and he died of the Great Pox at the age of 26 in 1041, but not after having a son of his own, Jean-Luc. Asa's second child was also a son, Baldwin; only slightly more effective than his elder brother, he had gone with Asa on the Crusade for Pomerania, and was about half as good a commander as his legendary father. But Baldwin's eldest son was a genius; Asa immediately took a shine to him, granting him Aquitaine when he was not yet an adult (while his father still languished titleless at Asa's court).

Jean-Luc prospered; his first marriage was to a powerful duchess, who gave him one son and then died in personal combat; that son died under suspicious circumstances and Jean-Luc inherited patches strewn across England. More marriages followed, and more children; and France would be his almost as soon as Asa died (his father, unused to rule, being 'happy' to step aside for his prodigy of a son).

But the timing had to be right; Baldwin was the second son, and so if he died, the other Jean-Luc was higher in the order. Later, Asa had a bastard child Eduoard, which did not yet complicate matters; Baldwin was the elder, and so would inherit, and then it would pass from him to Jean-Luc. But if everyone of that generation died, then the other branch, Raymond's children, would inherit. Jean-Luc was content to wait, confident that things would go as planned.

But Asa kept growing older and older, building churches and cavorting with monks and keeping his brawny frame. In 1070, Baldwin died a natural death at age 54, twenty years younger than his father, the last of Adelise de Montjoy's children to die by a gap of 11 years. With that, Jean-Luc's prospects in France became much more dim; talk began of elective succession in France, but never got far enough. In 1078, Asa died, and the bastard Eduoard became king.

Eduoard was a masterful commander, but not the peak that Asa had been; the Aragonese to the south sharpened their blades and declared a war for Aquitaine, which the French had virtuously taken from the vile Aztecs. Unable to best the Aragonese, Eduoard saw a way to kill two birds with one stone and, rather than coming to Jean-Luc's aid, set out knights for his arrest. The wily Jean-Luc evaded them, but now was pressed on two fronts; the Aragonese took Aquitaine, and afterwards the French crown took the duchy of Bourbon, leaving him only with his English inheritance. There he lives now, looking south across the channel at what should have been his.

[Incidentally, this is one of the reasons I'm excited about the new dynastic system in CK3; this would be a prime time to split the Picards into separate houses.]

In many ways, the Picards are starting from scratch, marrying in more geniuses to a new batch of mediocre children, and down to little more than the de jure kingdom of France (with our new de jure kingdoms, which means five duchies). But Eduoard, grandson of the Yngling king, does have one thing going for him...
weak_claim.jpg

Will it pay off?
 
Almost certainly; that Yngling blood is going to come out sooner or later. Whether metaphorically or literally. :D
 
The tale of the Last Saxon King is this timeline is considerably less heroic than it was in Earth's true history; Saelraed of Wessex, locked in a civil war with Aethelthryth Cerneu, was made uneasy by her marriage to a French prince; when she died in battle, and then her young son followed her afterwards, the English civil wars came to an end, with the realm split.

That prince, an absentee landlord to the south, suddenly came north, and the rumors that surrounded him were wicked in the extreme; a cruel impaler, Saelraed was not eager to be between him and a throne. Given how much of a headache England had been, and that he could retreat to his own lands in Galloway, he called a special election that Jean-Luc won.

[Our game, narratively focused as it is, has a different mission each session; this last one was 1066 and All That, opening up England, Norway, Frisia, and Denmark, with the hope of a war for England. Given that at the end of the last session England was split in two between an Anglo-Saxon king and the Norman Jean-Luc, I suggested that I play as the English defender, which would require some edits. This also kills Eduoard's claim, but it's replaced with one on the Duchy of Champagne, which covers the same area.]

His rule was mostly uneventful; at 50 his mind begins to fade, and he dies at 53, comatose; a different dynasty inherits and I play them for the session, rigging the election to win England back. The Norwegian invasion never comes, and 'all that' turns out to not be much at all.

The interesting bit of the session was being married to the Byzantine Empress, who I'm pretty sure was a satanist.
cultists.jpg

At the end of the session, tho, she wasn't in a Satanist secret order, so my guess is this is just how Orthodox rituals look to a Catholic.
 
Last edited:
At the end of the session, tho, she wasn't in a Satanist secret order, so my guess is this is just how Orthodox rituals look to a Catholic.
This observation made me chuckle.
 
Three things of note happened this session:

The genius Jean-Luc II, member of the Hermetic Society, convenes a group to work on something magnificent; a handgun. It's not the first such device to exist in the West, but it continues the proud tradition of Picard ingenuity.

Last session, I ran afoul of electors disagreeing with my choices, and it was my fault, too; Jean-Luc began the session with something like 3 or 4 duchy titles, many of which I handed out. So this session, I decided to put England on the One Man, One Vote system, succeeding in 1144.
one_vote.jpg

one_man.jpg

My genius son and heir was my rival, though, and fled my court to become a commander in Russian Egypt (which is, for some reason, called the kingdom of Greece).

Which leads to the third event of the session:
word_of_an_epidemic.jpg

It quickly spreads from China through the Mongol empire to Arabia, where it goes south into Sinai, then both further south into Egypt and north into Jerusalem, the wealthiest and mightiest of the Christian realms. From there, it spreads west into the Mediterranean. My son in Egypt is sent home, with both Measles and the Plague; panicked, I shut the gates. His children are still in Egypt; three of the four die almost immediately, the fourth protected for a while by being in the English court, but he eventually returns to Egypt where he promptly dies.

But England is a long way from where the Black Death is, and as it turns the bend in Spain I get a notification that food is starting to run out. Well, I think, one more run to the grocery store won't hurt. So I open up, and discover that it's a year until I can close up again.

The plague hits London with three months left on the timer. Jean-Luc catches it, dies, and Hammelin (who has, as best as I can tell, already survived it) shuts the gates, and the session ends.
 
I appreciate your work in continuing these AARs, vaniver. Just want to remind you that the reward has a "minimum 500 words or equivalent work" requirement; I usually consider screenshots as equivalent to about 100 words (that is, +100 words if you have any screenies, not 100 for each - the marginal screenshot is very little effort IME.)

Additionally, about your handgun: While it has good and original parts, the good parts are copies of previous work by KoMnenoi Hermetics, and the original bits are... substandard. In any case it will be no match for my soon-to-be-completed Organ Greek-Fire Thrower, although admittedly I am having some trouble miniaturising it enough to mount on a horse.
 
There are some characters that simply keep the throne warm, whose life barely touches the country they lead; then there are characters who go down in the annals of history, whose impact will be long remembered.

young_hamelin.jpg


Ascending to the throne on December 12th of 1148, King Hamelin of England is an ambitious brawny genius touched by Midas; a worthy heir if ever there was one. At 33, he is in his prime, with much loss already behind him; his first wife died of a heart attack, his second wife to the plague, and his four children all succumb to it as well. Undaunted, he begins anew, marrying a genius with an unfortunate harelip. He finishes the consolidation of power in England, abolishing the council, and joins the Hermetic society like his father Jean-Luc II.

Ten years of constant war pass, including both a Teutonic Crusade and a regular Crusade for Pomerania, both of which he joins. He builds a truly superlative laboratory, and in a lapse of judgment takes a mission to steal from a rival in the Hermetic Society. He is caught and imprisoned, his enemy unwilling to accept his ransom. Finally, a friend is able to murder his captor, and his captor's heir is willing to accept gold for Hamelin's freedom.

Free and at peace, nearly twenty years after ascending to the throne, Hamelin finally has his coronation ceremony. In October, he sends for the Pope; in November, the Pope agrees and two wars have already broken out. The resulting battlefield coronation is remembered for, well, not the reasons they would have hoped.

swine_pope.jpg


Around this time, Hamelin gains the 'lunatic' trait. The event message talks about Lucifer and the dark stain of heresy infecting everyone around him, but I think from Hamelin's point of view, it's more like ignorance and the dark stain of idiocy; he is ahead of his time in a way that confuses and frightens others, and he respects them too little to care. The importance of astronomy to the navy, and the navy to England's strategic position, causes him to adopt the name 'Starfleet' for what was once the Royal Navy. He similarly renames Middlesex University to Starfleet Academy, and insists that captains be graduates.

The university, of course, has many other areas of expertise, with its Great Seminars spreading all sorts of continental ideas throughout England, but the Wing of Strategy was its first dedicated specialization. It now stands as the second greatest center of learning in the world, surpassed only by the Grand University of Fes.

Ten more years pass; Hamelin has become exalted in the eyes of men, finishes a second Codex Picard, quite similar to the one written by his legendary ancestor Asa one hundred and forty years earlier, and coincidentally learns he has become grand magus mere days after using his father's gun to win a battlefield duel. He convenes a gathering of learned peers, and constructs a radius astronomicus, furthering his fascination with the stars. He hosts a Grand Debate, becomes a true scholar, and writes a Magnum Opus on Universal Panacea. He constructs an observatory, and begins to peer deeper in the secrets of the unknown.

Even though his leg cancer is successfully treated with amputation, he still dies at age 74 before finishing his study of the stars. King of England for nearly 40 years, he isn't the longest-reigning ruler; Leon 'the Godbearing' of Antioch was ruler of Jerusalem for 58, and Queen Ioanna 'the Shadow' was ruler of Lukania for 69. All three died at similar ages, suggesting it was Hamelin's late start that held him back from global history here. His learning and total stats, however, might well be the highest that have existed, but the game doesn't keep careful records and so it's hard to say.

hamelin_the_bear.jpg


Globally, the main news of import is that most realms in the Mediterranean are now AI-run, with the players moving to the North Sea as various merchant republics to participate in that session's mission.
 
The importance of astronomy to the navy, and the navy to England's strategic position, causes him to adopt the name 'Starfleet' for what was once the Royal Navy. He similarly renames Middlesex University to Starfleet Academy, and insists that captains be graduates.

:rofl: Nice one, Picard. Good to see the players planning for the Stellaris conversion. :D
 
There are some characters that simply keep the throne warm, whose life barely touches the country they lead; then there are characters who go down in the annals of history, whose impact will be long remembered.
Perhaps I jinxed myself, writing this. Our mission last week was "Fishers of Men", responding to Catholic dominance by encouraging lots of heresies.

I had a plan for Hamelin's son Turold; he was going to convert to secret Waldensianism after reading his father's notes, and then convert England. He does manage to convert many people of importance, but dies too soon to convert many counties; while his heir was also secretly Waldensian, she was a child, and spent many long years growing up before able to do anything interesting. Alienora 'the Traitor' also dies too young; now Hamelin II is once again trying.

Another piece of news is not yet widely believed; Filippo 'the Strong' of Lukania (Sicily, Tunis, and the south and east of Italy) has claimed to have conquered death. For now, it is seen as just another grandiose claim, and others mutter 'sic transit gloria mundi' in reply. But if it turns out to be true, the centuries to come will be shaped by his patient ambition and long strategy.
Filippo.jpg
 
With the release date set for the upcoming Emperor update, we've similarly set the end of the CKII leg of this great journey. [Next year in CKIII!] There will be two more sessions, on the 31st and the 7th, and then we'll convert to EU4. And so with three AARs left in CKII, I figured I'd take a more retrospective look, first focusing on religion, then technology, before finally taking a look at who will be leading the various nations at the beginning of EU4.
mighty.jpg

In this timeline, Christianity is mighty indeed. Crusades have reduced Islam to a 10-province minor religion (27 if you count heresies) with a moral authority of 2. Mali converted to Catholicism before a crusade could be called against it; the Teutonic Order has become the Teutonic State, completely controlling Finland and turning it all Catholic. Suomenusko survives in central Russia, and the last Slavic province in Orthodox Kievan Rus will likely not last long. Northeast of the Caspian Sea is mostly Mongol land, all Buddhist like their Khagan; India remains split between Buddhists, Hindus, and Jains. All of the Middle East is Christian; the last crusade was for Volga Bulgaria, a tiny patch of eastern Europe where the Volga meets the Kama, which is mostly Manichean, but is already starting to flip to Catholicism.

But Catholicism's ascendancy planted the seeds for its dissolution. In 1056 a Crusade for Pomerania turned that desolate stretch of the Baltic coast Catholic; a hundred years later, its Queen openly proclaimed Lollardy, an anti-clerical sect of Christianity that, among other things, disparaged Papal authority. A crusade was called, and the Christian Crowns of Europe sallied forth at the Pope's command, as they had many times before. But instead of terrifying heretics, this overreach emboldened them, as the kings gathered in Pomerania saw what the Pope saw them as--not heroes extending Christendom, but hangmen enforcing loyalty to the Pope rather than God.

In past years, crusades had been how the Moslem was turned back, despite owning vast empires and mighty kingdoms; the Aztecs, despite conquering much of the Atlantic coast, were driven back into the sea. [Not without leaving their mark; bits of France still speak Nahua, as does the current Catholic king of Leon. Amusingly enough, the title of Aztec Emperor is still around; until recently holding merely a barony in Chateau-Landon, they have since inherited the Duchy of Berry and are independent in the center of France. The French king, unamused by this, is currently at war with them over Berry.]

And so the kings returned from Pomerania disillusioned in the Pope as a spiritual guide to Christendom. Some of the world simply switched to Orthodoxy, their bishops no longer heeding the dictates of Rome. Jerusalem, now known as Philistia, was most prominent, but it can be found in Novgorod, Lothian, Ireland, bits of France, and throughout the African coast. Others investigated more outlandish paths.

Beginning in England, but also in the Netherlands and Bavaria, the faith of Waldensianism is simple Christianity, returning to the basics of poverty, charity, and brotherly love, while eschewing the priestly hierarchy and vast riches that has come to characterize Catholicism. Popular with the crown as it defangs a rival power base, it also meant less clerical interference in the development of science and alternative educational institutions. England, long ruled by members of the Hermetic society, is open and innovative, the Sun's position at the center of the solar system widely acknowledged. While it failed to catch hold in the Netherlands, Bavaria and England are nearly completely converted.

Its rejection of Papal authority is seen as a grave affront, and since adopted by the Bavarian crown, the Pope has proposed a crusade to depose King Burchard every chance he has gotten. As Bavaria fields the strongest army in the world, and has far-reaching alliances, and game rules prevent players from participating in kingdom-level CBs against primary titles, cooler heads prevail and pick a more distant target.

North of Bavaria lies the kingdom of Thuringia, comparably strong and Bogomilist. Another simple version of Christianity, Bogomilism dispenses with the church entirely, taking literally the claim that one's body is a temple. Most of their rituals have to deal with physical purification, and theirs is a society of healthy athleticism and clean living.

Interestingly, the German culture is split nearly in three; Arles, the western segment, are servile Papists; Bavaria, the southern segment, are freethinking Waldensians, and Thuringia, the northern segment, are vigorous Bogomilists. (Compared to our timeline, German culture spreads further west and not as far north; Magdeburg is still Norse, and Brandenburg Pomeranian.)

After the Northern Crusades concluded successfully, old pagan faiths revived in the north; the merchants of Dol Amroth funded and spread the old Germanic faith, and then reformed it to be to their liking; the elected head of the republic is also the head of the church. The Danish king somehow has revived the old Greek religion, and is spreading it, as well as Greek culture, throughout Denmark. This project is less far along than the others, and whether it succeeds remains to be seen.

That said, many remain faithful servants of the Pope, rewarded with rivers of gold for participating in these later, lesser crusades; Christendom is wealthy indeed, and much of the world still funnels that wealth through Rome.
 
Last edited:
And does any of that wealth make it to Constantinople, for the defense of which the institution of Crusade was invented in the first place? Not a penny, nay, not a bent farthing. You people have forgotten not only the true religion but also who is the bulwark of Christianity against eastern heathenry.
 
And does any of that wealth make it to Constantinople, for the defense of which the institution of Crusade was invented in the first place? Not a penny, nay, not a bent farthing. You people have forgotten not only the true religion but also who is the bulwark of Christianity against eastern heathenry.
I mean, if you want to suckle from that teat, you know the saying; Repent and Submit to the Pope. I also think, until Jerusalem switched, Orthodoxy was basically surrounded by Catholicism, and so this talk of 'bulwark' is outdated.