Download Bugfix Travelling Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1847981350
This is a fast bugfix for the travelling to a coronation bug. where you are stucked forever travelling.
I know, there are also other ways to get stuck with this bug. Please report them into the comments and I'll fix them too.
You can use this mod also in ironman saves, but of course you won't get any achievements and your ironman safe will be forever without achievements.
This bugfix was created for CK2 version 3.2.1 but should also work with other versions of CK2, as I only replaced a single event.
What does this "mod" do?
First, it adds a decision for Human and AI to remove the travelling trait. The AI will use this decision only after 1 year. You may use this decision only when the bug occurs.
The second modification is: Event HF.20302 from HF_coronation_events.txt has been replaced by my new bugfixed event. The new event is a slightly modified version of the original event, making sure nobody will ever get the travelling trait in the coronation event.
HF_coronation_events.txt has not been modified by this mod. I use a technique to preload an event with the same event ID so that the bugged event cannot load, cause there is already an event with the same ID loaded.
Download Bugfix Travelling Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1847981350
This is a fast bugfix for the travelling to a coronation bug. where you are stucked forever travelling.
I know, there are also other ways to get stuck with this bug. Please report them into the comments and I'll fix them too.
You can use this mod also in ironman saves, but of course you won't get any achievements and your ironman safe will be forever without achievements.
This bugfix was created for CK2 version 3.2.1 but should also work with other versions of CK2, as I only replaced a single event.
What does this "mod" do?
First, it adds a decision for Human and AI to remove the travelling trait. The AI will use this decision only after 1 year. You may use this decision only when the bug occurs.
The second modification is: Event HF.20302 from HF_coronation_events.txt has been replaced by my new bugfixed event. The new event is a slightly modified version of the original event, making sure nobody will ever get the travelling trait in the coronation event.
HF_coronation_events.txt has not been modified by this mod. I use a technique to preload an event with the same event ID so that the bugged event cannot load, cause there is already an event with the same ID loaded.
Download Bugfix Travelling Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1847981350