I played this great game for 60 hours by now, but I still don't get, how exactly melee overwatch works and how to predict, how it's resolved.
The basic part is easy: You do something adjacent to an enemy unit that can use melee overwatch and it still has action points, it hits you. So far so good. But once you attack the enemy unit with a melee unit of your own, the confusion starts for me.
What determines, if the enemy can strike back at all (some things seem to cancel melee overwatch?), when it strikes back (sometimes my unit gets one hit in, sometimes two, before the enemy reacts and I've no idea why) and how often it strikes back?
Also on the topic of overwatch, does someone know if it's wad, that you can walk into the enemies range overwatch zone without being shot at, but if you do something else, the shooting starts?
The basic part is easy: You do something adjacent to an enemy unit that can use melee overwatch and it still has action points, it hits you. So far so good. But once you attack the enemy unit with a melee unit of your own, the confusion starts for me.
What determines, if the enemy can strike back at all (some things seem to cancel melee overwatch?), when it strikes back (sometimes my unit gets one hit in, sometimes two, before the enemy reacts and I've no idea why) and how often it strikes back?
Also on the topic of overwatch, does someone know if it's wad, that you can walk into the enemies range overwatch zone without being shot at, but if you do something else, the shooting starts?