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Ryno917

Corporal
11 Badges
Oct 5, 2015
25
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I'm trying to create a shorter height 'Concrete Retaining Wall' network to use as an edge for custom tunnel entrances and the like as I haven't found anything quite what I'm looking for on the workshop. I have a base template asset loaded in the editor, but when I try to load a new mesh for the segment it just simply disappears from the custom 'road.'

The mesh and textures load fine in the other asset editors. I tried dumping the meshes from an existing network and importing them without any changes, and the same thing happens; the segment simply disappears. Am I missing something here? The only spot I've found to import a mesh is under the "segment" options, clicking on the "segment" beside the model text which brings up the dialog box to import a mesh from the import folder. Is there another way this is supposed to be done?

I've also noticed that when I click on a mesh in this dialog box, the 3D preview on the side shows all of the faces with the normals flipped.

Any help is greatly appreciated! I need this asset to finish some detailing in my new city.

[EDIT] Edit to add that I've been trying to do this in a "no workshop" instance of the game with only mod tools, network dump tool and the custom asset I'm using as a base in the local files, so there shouldn't be any mod/asset conflicts causing issues.

[EDIT] Solved. Had to increase the scale to 100 in the mesh import window. <facepalm>
 
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