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The Crows

Second Lieutenant
82 Badges
Nov 16, 2014
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I was thinking that lore wise didn't Tywin raze Castamere to the ground after crushing their Rebellion? If he did shouldn't that technically make it a ruin? I could understand if they did it simply because they didn't want ruins everywhere but still. Just wondering if they were planning on implementing it into the mod at some point.
 
In Storm of Swords, Rolph Spicer is awarded the title of Lord of Castamere for his role in the Red Wedding, so presumably there is still something there. It's just the mines and the old castle that are destroyed.
 
In Storm of Swords, Rolph Spicer is awarded the title of Lord of Castamere for his role in the Red Wedding, so presumably there is still something there. It's just the mines and the old castle that are destroyed.

Doesnt have to mean there's much left, just that the title is still a thing. House Reyne was the second most prestigious House in the Westerlands before Tywin exterminated them IIRC, so I'm going to assume Castamere by extension held high prestige. Being named lord of a prestigious castle could be quite coveted even if the castle itself is gone. I mean, most of Harrenhal is abandoned and the castle is pretty useless but being named lord of the place still seemed to be valued.

Besides, even if the castle was ruined you would receive the lands surrounding it, and land is good.

Still not sure it would fit the mod though. Since ruined provinces dont have lords it seems to me that a ruin represents both a ruin and a somewhat abandoned area. I would imagine the people living in surrouneding towns and farms wouldnt pack up and leave just because the castle was flooded.
 
Castamere is a weird thing, the castle was mostly underground build in the gold mines. Twyin destroyed the castle, but nothing is said about the surrounding region. GRRM is pretty descriptive when it comes to land and the destruction associated with it. Sarhoy and the Disputed lands are an example of this when GRRM describes how the land was destroyed and the fields poured salt on so it wasn't inhabitable again. If the region around Castamere was subject to this kind of destruction, it would have been told in the books or A World of Ice and Fire. So it's conceivable that b_castamere is a ruin while c_castamere and d_castamere are still inhabitable. So it would make lore sense for after the Tarbek-Reyne rebellion b_cubek is the county capital while b_castamere is a ruin and a "Harrenhal-like" rebuild decision would be made.
 
Castamere is a weird thing, the castle was mostly underground build in the gold mines. Twyin destroyed the castle, but nothing is said about the surrounding region. GRRM is pretty descriptive when it comes to land and the destruction associated with it. Sarhoy and the Disputed lands are an example of this when GRRM describes how the land was destroyed and the fields poured salt on so it wasn't inhabitable again. If the region around Castamere was subject to this kind of destruction, it would have been told in the books or A World of Ice and Fire. So it's conceivable that b_castamere is a ruin while c_castamere and d_castamere are still inhabitable. So it would make lore sense for after the Tarbek-Reyne rebellion b_cubek is the county capital while b_castamere is a ruin and a "Harrenhal-like" rebuild decision would be made.

While I agree, I would say there are at least two other places who I think have sort of the same issue, and I don't think having this much work besides everything else that is going to happen right now is feasigle. But hey, one can always hope. :)

I say two other places because I was thinking pretty much the same thing as you posted, but about Whitewalls, the castle of house Butterwell from The Knight of The Seven Kingdoms.
the place could exist, but as a "ruin", since the original castle was dismantled stone by stone, but nothing being built on it's place and I think rebuilding it and moving back from Butter Hall back to Whitewalls to restore the familiy pride could make for an interesting play through -i would endure playing as the Butterwells just for that. lol

That one is an obscure example, all right, so I won't hold much of a case about it, but...

Also -and mainly- the castle of Wolf's Den in White Harbor would bennefit greatly from being a ruin in game (which I believe it IS in the books, what with all the warped floors, half crumbled walls, overgrown godswood, abandoned rooms, roofless towers and being used as an extra warehouse/secondary dungeon for New Castle). It would be good mostly because Wyman Manderly starts the game with more titles than he is legally allowed to hold, and because giving away the junior castle of house Manderly to settle a knight's family both sounds non-cannonical and would be way more costly than simply granting a title, after all, the place is mostly unhabitable.

Having Wolf's Den as a ruin would greatly help me to open space for a secondary county level title so that my always broken Manderly campaigns could go somewhere other than the usual "White Harbor is revoked by the Starks, and you have no other title the game recognizes as playable. Game Over". Goddamn you, Starks. It's a pain in the ass being loyal to you! lol

I guess what I mean is... could someone help me by teaching what do I have to change in the code to turn a barony into a ruin?
 
The Wolf's Den isn't a ruin per say, but the official prison of White Harbor. While in dire disrepair, it's still habitable. Whitewalls on the other hand is different than Castamere because GRRM did say Bloodraven dismantled the castle in its entirety and salted the fields. So in that sense, the county should be a ruin post-Second Blackfyre Rebellion.
 
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Castamere is a weird thing, the castle was mostly underground build in the gold mines. Twyin destroyed the castle, but nothing is said about the surrounding region. GRRM is pretty descriptive when it comes to land and the destruction associated with it. Sarhoy and the Disputed lands are an example of this when GRRM describes how the land was destroyed and the fields poured salt on so it wasn't inhabitable again. If the region around Castamere was subject to this kind of destruction, it would have been told in the books or A World of Ice and Fire. So it's conceivable that b_castamere is a ruin while c_castamere and d_castamere are still inhabitable. So it would make lore sense for after the Tarbek-Reyne rebellion b_cubek is the county capital while b_castamere is a ruin and a "Harrenhal-like" rebuild decision would be made.

Makes sense, agreed, also to top this check references in the atlas book A World of IAF, chapter 7