The existence of of the mod CBTMovementCore is an example of the motivational power of blazing through a mission only to be annoyed when it can't be finished due to a mod issue.
CBTMovementCore is a fork of the awesome CBTMovement mod. Like CBTMovement, it allows shooting after sprinting and adds ToHit penalties for the various forms of movement.
Unlike the original CBTMovement, CBTMovementCore doesn't add permanent evasion. Instead, that feature can be added with one of the quality mods which changes evasion removal if desired.
And most importantly, CBTMovementCore does not force missions to always be in interleaved combat mode. Not only does forcing interleaved combat mode slow down your ability to move about when out of sight of enemies but it also is responsible for making the Locura story mission unfinishable when using mods. The Locura story mission is finishable with CBTMovementCore in place of CBTMovement.
Note that starting the Locura mission with CBTMovement seems to render its state uncompleteable. You have to restart the mission if it's in uncompleteable state. Just removing CBTMovement and continuing the mission isn't enough.
If CBTMovementCore would be useful to anyone else, it's available on nexusmods or github.
The current version is 0.5.2 and is 1.6 compatible.
CBTMovementCore is a fork of the awesome CBTMovement mod. Like CBTMovement, it allows shooting after sprinting and adds ToHit penalties for the various forms of movement.
Unlike the original CBTMovement, CBTMovementCore doesn't add permanent evasion. Instead, that feature can be added with one of the quality mods which changes evasion removal if desired.
And most importantly, CBTMovementCore does not force missions to always be in interleaved combat mode. Not only does forcing interleaved combat mode slow down your ability to move about when out of sight of enemies but it also is responsible for making the Locura story mission unfinishable when using mods. The Locura story mission is finishable with CBTMovementCore in place of CBTMovement.
Note that starting the Locura mission with CBTMovement seems to render its state uncompleteable. You have to restart the mission if it's in uncompleteable state. Just removing CBTMovement and continuing the mission isn't enough.
If CBTMovementCore would be useful to anyone else, it's available on nexusmods or github.
The current version is 0.5.2 and is 1.6 compatible.
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