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macroma

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Oct 31, 2022
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  • Europa Universalis IV
  • Stellaris
  • Imperator: Rome
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
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Hello!

I have some ideas that I would like to implement in victoria 3, but I have no idea how to do it. I would like some tips.

To implement my idea I need to know if it is possible to make the following modifications:

I would like to change the final price formula: Demand/Supply
for Demand/(Offer*Competition)

(Why that? It is an attempt to simulate the action of monopolies. While large companies are naturally more efficient, this does not always benefit the consumer.)

Where competition is a variable that will change between 0.25 and 1.

To calculate the competition value I will need the following values: (each product will have a competition value, per country).

* The level of each type of industry, by state, both in the country in question and all those in the same customs union. I also need to know the percentage of employees in relation to the maximum capacity in each of them.
*Whether there is a trade route between two countries and how much is imported and how much is consumed locally. If so, I will have to get the "competition value" of the specific product in the exporting country.

After determining all the competition values, I also need to compare, for each product, the competition values across all nations to determine a production bonus for the countries with the highest values. (I'm not sure if that booster is really needed, but I would like to try something around 30% at max for the most competitive market)

Is it possible to make these changes? If yes, how?

(This idea is interesting because it gives a boost to countries that trades a lot, as well as those that have the option of diversifying their economy in several states, instead of doing everything in just one).

Thank you very much
 
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