1. Not all Indonesia is included, map does get expanded including part of Zanzibar (with some flavor?) and the Spice islands, all mainland asia tho
2. Some DD will be published ahead of the AUH DLC, but no promises a la Tinto Maps
3. Khans of the Steppe will be updated with AUH to integrate mechanics and all things nice
4. No special focus in Harem mechanics
5. New pet: eagle, but pet "mechanics" not expanded
6. Japan will start with some kind of admin gov in early start dates, into feudal in late start dates
7. Great Projects seem like quest you can take to get merit and get in emperor good favors
8. Commoners and low nobility can take exams, like when you send your child into monkhood
9. China can rename according to Dynasties, you can change map color choosing one of the five chinese elements
10. Chinese dynasties play diferent since they are in a system named Dynasty cycles, they mention a Expanding Era and a Advancement Era. They play diferent with diferent bonus.
11. They chose to introduce Asia before Republics cause they feel is better to simulate Republics down the line
12. No big changes to warfare but China does play different
13. Only hegemony at start is China, maybe Roman Empire and Mongols at their peak get the chance to claim hegemony too
14. Central treasury may get introduced to other empires
15. No australia
16. Nomads will be able to replicate the Mongol conquest of China and establishing of the Yuan dynasty. They can reform into chinese gov too
17. There will be lots of exams in China, can be examined in front of emperor and more local exams. Seem imporant to get merit
18. Coronations DLC only focus on Coronations
19. New Disaster System, they seem more interesting than plagues in a way you can get stronger after it, more like a challenge. You can build dams to prepare for floods, also participate in Great Projects
20. Natural Disasters all around the world, locked logically (floods can happen only around rivers) Feature not super destructive
21. Mandala govt kinda explained: You establish tributaries around you, they give money. You build temples and become influential and god king, eventually more people swear fealty to you and you get more vassals and become something (i dont understand last line)
22. CK3 System requierements will be upgraded
23. Vagabonds and sex update dlcs are not in the pipeline
24. Merit coin does not work similar to prestige, is like a you get prestige as you perform actions in China and you dont expend it much
25. Players will be able to devastate provinces (already confirmed in some Khan Dev Diary I think)
26: 14:44 Tease some update on innovations, maybe tech rework?
27. There be some content related to gunpowder
28. 15:31 Maybe nomadic turkic update on postlaunch
29. Yantze and Yellow river will be on the map but they have to chose a specific route since engine doesnt allow river changes during the game
30. Some countries will have variences of the chinese adm govt
31. 18:01 PLAYABLE TEOCRACIES TEASER? AAAAAAAAAAAA
32. Imperial Treasury; Governors collect money and send it to the Emperor, the Emperor transforms it into state money that can be used to build buildings (Great Projects like the Great Wall I assume?) and some sent down back to governors and they use it like a budget
2. Some DD will be published ahead of the AUH DLC, but no promises a la Tinto Maps
3. Khans of the Steppe will be updated with AUH to integrate mechanics and all things nice
4. No special focus in Harem mechanics
5. New pet: eagle, but pet "mechanics" not expanded
6. Japan will start with some kind of admin gov in early start dates, into feudal in late start dates
7. Great Projects seem like quest you can take to get merit and get in emperor good favors
8. Commoners and low nobility can take exams, like when you send your child into monkhood
9. China can rename according to Dynasties, you can change map color choosing one of the five chinese elements
10. Chinese dynasties play diferent since they are in a system named Dynasty cycles, they mention a Expanding Era and a Advancement Era. They play diferent with diferent bonus.
11. They chose to introduce Asia before Republics cause they feel is better to simulate Republics down the line
12. No big changes to warfare but China does play different
13. Only hegemony at start is China, maybe Roman Empire and Mongols at their peak get the chance to claim hegemony too
14. Central treasury may get introduced to other empires
15. No australia
16. Nomads will be able to replicate the Mongol conquest of China and establishing of the Yuan dynasty. They can reform into chinese gov too
17. There will be lots of exams in China, can be examined in front of emperor and more local exams. Seem imporant to get merit
18. Coronations DLC only focus on Coronations
19. New Disaster System, they seem more interesting than plagues in a way you can get stronger after it, more like a challenge. You can build dams to prepare for floods, also participate in Great Projects
20. Natural Disasters all around the world, locked logically (floods can happen only around rivers) Feature not super destructive
21. Mandala govt kinda explained: You establish tributaries around you, they give money. You build temples and become influential and god king, eventually more people swear fealty to you and you get more vassals and become something (i dont understand last line)
22. CK3 System requierements will be upgraded
23. Vagabonds and sex update dlcs are not in the pipeline
24. Merit coin does not work similar to prestige, is like a you get prestige as you perform actions in China and you dont expend it much
25. Players will be able to devastate provinces (already confirmed in some Khan Dev Diary I think)
26: 14:44 Tease some update on innovations, maybe tech rework?
27. There be some content related to gunpowder
28. 15:31 Maybe nomadic turkic update on postlaunch
29. Yantze and Yellow river will be on the map but they have to chose a specific route since engine doesnt allow river changes during the game
30. Some countries will have variences of the chinese adm govt
31. 18:01 PLAYABLE TEOCRACIES TEASER? AAAAAAAAAAAA
32. Imperial Treasury; Governors collect money and send it to the Emperor, the Emperor transforms it into state money that can be used to build buildings (Great Projects like the Great Wall I assume?) and some sent down back to governors and they use it like a budget
- 17
- 7
- 3