Just like with the original CiM, I jumped right into the map editor before actually playing the game. I can't help it. I love learning and make stuff.
So I'm sharing my discoveries with you. This is fairly basic stuff so far. If you haven't touched the map editor or don't know how to use it, this is for you.
More to come when I learn more about the editor myself.
SCULPTING A MAP WITH 3D COAT
I take map making a step further by sculpting the terrain in 3D Coat, before I use World Machine to add erosion.
Sculpting in 3D Coat is mostly the same as what you can do in-game, but it's much faster, and you can use a whole lot of different tools to make things more interesting faster.
[video=youtube;bmjJigm6hHU]https://www.youtube.com/watch?v=bmjJigm6hHU[/video]
WORLD MACHINE to CiM2!
This video covers creating a height map which can be imported to CiM2 using Maps4CiM. With World Machine you can design and generate terrains as you imagine them. World Machine has been used in Battlefield 3 and 4, to make the stunning scenery surrounding the battles..
[video=youtube;mcXuRNjk9GQ]http://www.youtube.com/watch?v=mcXuRNjk9GQ[/video]
I've also made a playlist for the videos.
01 - Basic navigation of the UI
[video=youtube;4MeVZtjSV0Y]http://www.youtube.com/watch?v=4MeVZtjSV0Y[/video]
02 - Generate and edit terrain, learn about the different brushes and plant tons of trees
[video=youtube;Uok19ub0wrA]http://www.youtube.com/watch?v=Uok19ub0wrA[/video]
02b - Update on the height and flatten brushes.
[video=youtube;Lu2SQuZbqK4]http://www.youtube.com/watch?v=Lu2SQuZbqK4[/video]
03 - Roads and splines!
[video=youtube;9J6CCouenzM]http://www.youtube.com/watch?v=9J6CCouenzM[/video]
04 - Populating the city
[video=youtube;disy0Zle_ZQ]http://www.youtube.com/watch?v=disy0Zle_ZQ[/video]
05 - More on generating terrains
More on using Voroni, Perlin Noise and Fractal filters to randomly generate terrain. Look at it as a base for further editing and designing the landscape as you wish.
[video=youtube;h5U7_0uT8uA]http://www.youtube.com/watch?v=h5U7_0uT8uA[/video]
06 - Additional info on placing objects
[video=youtube;tucngiQ8QC0]http://www.youtube.com/watch?v=tucngiQ8QC0[/video]
07 - Quick tip on placing roads
[video=youtube;1_QEhjDt5sM]http://www.youtube.com/watch?v=1_QEhjDt5sM[/video]
08 - A quick "how to" on making alternative bus lanes and stops between one-way roads and intersections.
[video=youtube;070hr5iNMFE]http://www.youtube.com/watch?v=070hr5iNMFE[/video]
09 - Create real cities!
[video=youtube;psTf-EoYkDw]http://www.youtube.com/watch?v=psTf-EoYkDw[/video]
So I'm sharing my discoveries with you. This is fairly basic stuff so far. If you haven't touched the map editor or don't know how to use it, this is for you.
More to come when I learn more about the editor myself.
SCULPTING A MAP WITH 3D COAT
I take map making a step further by sculpting the terrain in 3D Coat, before I use World Machine to add erosion.
Sculpting in 3D Coat is mostly the same as what you can do in-game, but it's much faster, and you can use a whole lot of different tools to make things more interesting faster.
[video=youtube;bmjJigm6hHU]https://www.youtube.com/watch?v=bmjJigm6hHU[/video]
WORLD MACHINE to CiM2!
This video covers creating a height map which can be imported to CiM2 using Maps4CiM. With World Machine you can design and generate terrains as you imagine them. World Machine has been used in Battlefield 3 and 4, to make the stunning scenery surrounding the battles..
[video=youtube;mcXuRNjk9GQ]http://www.youtube.com/watch?v=mcXuRNjk9GQ[/video]
I've also made a playlist for the videos.
01 - Basic navigation of the UI
[video=youtube;4MeVZtjSV0Y]http://www.youtube.com/watch?v=4MeVZtjSV0Y[/video]
02 - Generate and edit terrain, learn about the different brushes and plant tons of trees
[video=youtube;Uok19ub0wrA]http://www.youtube.com/watch?v=Uok19ub0wrA[/video]
02b - Update on the height and flatten brushes.
[video=youtube;Lu2SQuZbqK4]http://www.youtube.com/watch?v=Lu2SQuZbqK4[/video]
03 - Roads and splines!
[video=youtube;9J6CCouenzM]http://www.youtube.com/watch?v=9J6CCouenzM[/video]
04 - Populating the city
[video=youtube;disy0Zle_ZQ]http://www.youtube.com/watch?v=disy0Zle_ZQ[/video]
05 - More on generating terrains
More on using Voroni, Perlin Noise and Fractal filters to randomly generate terrain. Look at it as a base for further editing and designing the landscape as you wish.
[video=youtube;h5U7_0uT8uA]http://www.youtube.com/watch?v=h5U7_0uT8uA[/video]
06 - Additional info on placing objects
[video=youtube;tucngiQ8QC0]http://www.youtube.com/watch?v=tucngiQ8QC0[/video]
07 - Quick tip on placing roads
[video=youtube;1_QEhjDt5sM]http://www.youtube.com/watch?v=1_QEhjDt5sM[/video]
08 - A quick "how to" on making alternative bus lanes and stops between one-way roads and intersections.
[video=youtube;070hr5iNMFE]http://www.youtube.com/watch?v=070hr5iNMFE[/video]
09 - Create real cities!
[video=youtube;psTf-EoYkDw]http://www.youtube.com/watch?v=psTf-EoYkDw[/video]
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