So, Cities Skylines 2 is around the corner, great.
However, we don't even know if it's gonna come with modding tools on release day (or when that day will come exactly), so the rich ecosystem of assets and mods will take a long while to rebuild around it.
On the other hand, several good suggestions including some of mine have been shot down by people saying "but it's gonna mess up existing cities!" (cue anxious wringing of hands), which suggests that many broken things cannot be fixed without a radical compatibility break.
So I think that instead of releasing a last mini-expansion and abandoning CS1 as-is with its silly broken mechanics (Pedestrian areas that work on top of zoneable industry but not DLC industry, anyone?), Colossal Order should take the opportunity to merge together the base game and all existing major DLCs and revise all existing mechanics so they fit together properly, and release that as a Deluxe Edition. Give it for free to all people who own every DLC, and at a discount for the rest, at least as much as Steam allows you to do so.
Radio packs and other peripheral stuff can transfer freely between editions, at least license-wise.
As a separate title, it would give the opportunity to CO to raise the system requirements so larger cities can be the default - no more need for 25 tiles mod. And perhaps they can open-up some hardcoded limits along the way so that mods can add their own stuff in what was previously hardcoded, fixed-size arrays or enums (cf. district policies).
It would be a beautiful send-off and ensure the longevity of the modding community while people progressively migrate their modding ecosystem to CS2, and come back to CS1 from time to time for a touch of nostalgia.
However, we don't even know if it's gonna come with modding tools on release day (or when that day will come exactly), so the rich ecosystem of assets and mods will take a long while to rebuild around it.
On the other hand, several good suggestions including some of mine have been shot down by people saying "but it's gonna mess up existing cities!" (cue anxious wringing of hands), which suggests that many broken things cannot be fixed without a radical compatibility break.
So I think that instead of releasing a last mini-expansion and abandoning CS1 as-is with its silly broken mechanics (Pedestrian areas that work on top of zoneable industry but not DLC industry, anyone?), Colossal Order should take the opportunity to merge together the base game and all existing major DLCs and revise all existing mechanics so they fit together properly, and release that as a Deluxe Edition. Give it for free to all people who own every DLC, and at a discount for the rest, at least as much as Steam allows you to do so.
Radio packs and other peripheral stuff can transfer freely between editions, at least license-wise.
As a separate title, it would give the opportunity to CO to raise the system requirements so larger cities can be the default - no more need for 25 tiles mod. And perhaps they can open-up some hardcoded limits along the way so that mods can add their own stuff in what was previously hardcoded, fixed-size arrays or enums (cf. district policies).
It would be a beautiful send-off and ensure the longevity of the modding community while people progressively migrate their modding ecosystem to CS2, and come back to CS1 from time to time for a touch of nostalgia.
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