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Firedoggo2575

Recruit
Nov 15, 2022
1
6
Describe your issue
The buses are invisible but they are still acting like a normal bus

What is your game version?
Xbox 1

What expansions do you have installed?
After Dark, Natural Disasters, Mass Transit, Green Cities, Parklife, Industries, Campus

What mods are you using?
None

Please explain your issue is in as much detail as possible.
Buses are invisible

Can you replicate the issue? If yes, please explain how you did it.
I go into my game and they are invisible

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Hi, I am running into the same issue! Seems to have happened when I chose to change the model of my busses from regular to the new types of busses (double decker 65 capacity etc)
 

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Describe your issue
The buses are invisible but they are still acting like a normal bus

What is your game version?
Xbox 1

What expansions do you have installed?
After Dark, Natural Disasters, Mass Transit, Green Cities, Parklife, Industries, Campus

What mods are you using?
None

Please explain your issue is in as much detail as possible.
Buses are invisible

Can you replicate the issue? If yes, please explain how you did it.
I go into my game and they are invisible

Attachments File(s) attached
I am having same issue
 
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We do not have an ETA for a patch yet.

What a poor response. In an era of accountability users should informed about what is being done to rectify the issue as well as be given a proposed timeline expected for the problem to be dealt with
 
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We do not have an ETA for a patch yet.

I don't usually comment on issues but this is a *very* disappointing response. It sounds like the new vehicles were not tested in a LHT city before the patch was released or the LHT models were not included in the patch. I don't want to create a new vanilla city to find down the line that this is still an issue.
I am a Windows 10 player from the UK here who buys all DLC for this otherwise great game.
 
Just to "flesh out" the response you got from Preethi:
Console updates are a bit trickier than for example Steam and that's why we don't have an ETA. One of the biggest issues is that all patches needs to be submitted and approved by Sony/Microsoft before we're allowed to release them and this can take anything from a day to two weeks, depending on a variety of things.

I understand that this isn't what you wanted to hear but I wanted to make sure we're transparent. You're not forgotten, we're well aware of the problem and a fix will be deployed, we just can't tell you when yet.
 
Just to "flesh out" the response you got from Preethi:
Console updates are a bit trickier than for example Steam and that's why we don't have an ETA. One of the biggest issues is that all patches needs to be submitted and approved by Sony/Microsoft before we're allowed to release them and this can take anything from a day to two weeks, depending on a variety of things.

I understand that this isn't what you wanted to hear but I wanted to make sure we're transparent. You're not forgotten, we're well aware of the problem and a fix will be deployed, we just can't tell you when yet.

Thankyou for this more in-depth explanation, which goes a long way and explains why some things just cannot be done immediately. Let's hope Sony/Microsoft give it the ok the moment you have a fix ready.

Despite this, I'm still looking forward to this mini-DLC coming out in a few weeks.
 
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Seriously! I'm not happy with that second response. It reeks of attempting to lay blame on others. Paradox needs to be more open about what its doing to expedite both the bugfixing and the approval process with microsoft\Sony for a start.
 
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Seriously! I'm not happy with that second response. It reeks of attempting to lay blame on others. Paradox needs to be more open about what its doing to expedite both the bugfixing and the approval process with microsoft\Sony for a start.
I believe it also costs money to have an update viewed and approved by Microsoft/Sony. So they will likely have a fix for it when the next update drops on 13th alongside the new DLC releases.
 
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Seriously! I'm not happy with that second response. It reeks of attempting to lay blame on others. Paradox needs to be more open about what its doing to expedite both the bugfixing and the approval process with microsoft\Sony for a start.
Neither Paradox nor Tantalus have any way of affecting how long Sony and Microsoft take to do these checks.

And, if they do find any problem in those checks, it has to be fixed then the new patch submitted to that process again.
 
Same here on a ps4. I have the dlc's. It is only the new buses from the November 13th update. All the earlier buses are visible. I have uninstalled and reinstall and did a restore license. And checked the system software is current version. Its all current. So it is on some coding on Cities Skylines side.