One line summary of your issue
[3.0.1.1] [ONDO] Generic versions of set/clr/has_flag do not work with bloodlines
Game Version
3.0.1.1
What expansions do you have installed?
All of the above
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
The generic versions of flag triggers/effects - set_flag, clr_flag, has_flag (possibly had_flag, but haven't tested that) do not work when used in bloodline scope; only set_bloodline_flag and the like work. Error.log contains no info on that, and it's cost me quite some time (especially since debug info doesn't show flags on bloodlines) when I ran into the issue - I assume for others it would too.
Expected behaviour: set/clr/has/had_flag is equivalent to set/clr/has/had_bloodline_flag when used in bloodline scope.
Mods enabled because this is an issue only for modding.
Steps to reproduce the issue.
I've attached a mod that will help debug the issue. Readme is in events/usage.info; boils down to trying to set and clear flags via various set/clr_(bloodline_)flag effects then displaying the result in an event window. Start with "event debugging_testing.1".
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[3.0.1.1] [ONDO] Generic versions of set/clr/has_flag do not work with bloodlines
Game Version
3.0.1.1
What expansions do you have installed?
All of the above
Do you have mods enabled?
Yes
Please explain your issue is in as much detail as possible.
The generic versions of flag triggers/effects - set_flag, clr_flag, has_flag (possibly had_flag, but haven't tested that) do not work when used in bloodline scope; only set_bloodline_flag and the like work. Error.log contains no info on that, and it's cost me quite some time (especially since debug info doesn't show flags on bloodlines) when I ran into the issue - I assume for others it would too.
Expected behaviour: set/clr/has/had_flag is equivalent to set/clr/has/had_bloodline_flag when used in bloodline scope.
Mods enabled because this is an issue only for modding.
Steps to reproduce the issue.
I've attached a mod that will help debug the issue. Readme is in events/usage.info; boils down to trying to set and clear flags via various set/clr_(bloodline_)flag effects then displaying the result in an event window. Start with "event debugging_testing.1".
Upload Attachment
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